Open3D (C++ API)  0.18.0
Voxelize.h
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1 // ----------------------------------------------------------------------------
2 // - Open3D: www.open3d.org -
3 // ----------------------------------------------------------------------------
4 // Copyright (c) 2018-2023 www.open3d.org
5 // SPDX-License-Identifier: MIT
6 // ----------------------------------------------------------------------------
7 
8 #pragma once
9 
10 #include <tbb/parallel_for.h>
11 #include <tbb/parallel_sort.h>
12 
13 #include <vector>
14 
15 #include "open3d/core/Atomic.h"
16 #include "open3d/utility/MiniVec.h"
18 
19 namespace open3d {
20 namespace ml {
21 namespace impl {
22 
77 template <class T, int NDIM, class OUTPUT_ALLOCATOR>
78 void VoxelizeCPU(const size_t num_points,
79  const T* const points,
80  const size_t batch_size,
81  const int64_t* const row_splits,
82  const T* const voxel_size,
83  const T* const points_range_min,
84  const T* const points_range_max,
85  const int64_t max_points_per_voxel,
86  const int64_t max_voxels,
87  OUTPUT_ALLOCATOR& output_allocator) {
88  using namespace open3d::utility;
89  typedef MiniVec<T, NDIM> Vec_t;
90  const Vec_t inv_voxel_size = T(1) / Vec_t(voxel_size);
91  const Vec_t points_range_min_vec(points_range_min);
92  const Vec_t points_range_max_vec(points_range_max);
93  MiniVec<int32_t, NDIM> extents =
94  ceil((points_range_max_vec - points_range_min_vec) * inv_voxel_size)
95  .template cast<int32_t>();
96  MiniVec<int64_t, NDIM> strides;
97  for (int i = 0; i < NDIM; ++i) {
98  strides[i] = 1;
99  for (int j = 0; j < i; ++j) {
100  strides[i] *= extents[j];
101  }
102  }
103  const int64_t batch_hash = strides[NDIM - 1] * extents[NDIM - 1];
104  const int64_t invalid_hash = batch_hash * batch_size;
105 
106  std::vector<int64_t> indices_batches(num_points, 0);
107  tbb::parallel_for(tbb::blocked_range<int64_t>(0, batch_size),
108  [&](const tbb::blocked_range<int64_t>& r) {
109  for (int64_t i = r.begin(); i != r.end(); ++i) {
110  for (int64_t idx = row_splits[i];
111  idx < row_splits[i + 1]; ++idx) {
112  indices_batches[idx] = i;
113  }
114  }
115  });
116 
117  auto CoordFn = [&](const Vec_t& point) {
118  auto coords = ((point - points_range_min_vec) * inv_voxel_size)
119  .template cast<int64_t>();
120  return coords;
121  };
122 
123  auto HashFn = [&](const Vec_t& point, const int64_t& idx) {
124  if ((point >= points_range_min_vec && point <= points_range_max_vec)
125  .all()) {
126  auto coords = CoordFn(point);
127  int64_t hash = coords.dot(strides);
128  hash += indices_batches[idx] * batch_hash;
129  return hash;
130  }
131  return invalid_hash;
132  };
133 
134  std::vector<std::pair<int64_t, int64_t>> hashes_indices(num_points);
135  std::vector<uint64_t> num_voxels(batch_size, 0);
136 
137  tbb::parallel_for(tbb::blocked_range<int64_t>(0, num_points),
138  [&](const tbb::blocked_range<int64_t>& r) {
139  for (int64_t i = r.begin(); i != r.end(); ++i) {
140  Vec_t pos(points + NDIM * i);
141  hashes_indices[i].first = HashFn(pos, i);
142  hashes_indices[i].second = i;
143  }
144  });
145 
146  tbb::parallel_sort(hashes_indices);
147 
148  tbb::parallel_for(
149  tbb::blocked_range<int64_t>(0, hashes_indices.size()),
150  [&](const tbb::blocked_range<int64_t>& r) {
151  for (int64_t i = r.begin(); i != r.end(); ++i) {
152  int64_t batch_id = hashes_indices[i].first / batch_hash;
153  if (batch_id >= batch_size) break;
154  if (i == 0) {
155  core::AtomicFetchAddRelaxed(&num_voxels[batch_id], 1);
156  continue;
157  }
158  int64_t batch_id_prev =
159  hashes_indices[i - 1].first / batch_hash;
160  if ((batch_id != batch_id_prev) ||
161  (hashes_indices[i].first !=
162  hashes_indices[i - 1].first)) {
163  core::AtomicFetchAddRelaxed(&num_voxels[batch_id], 1);
164  }
165  }
166  });
167 
168  tbb::parallel_for(tbb::blocked_range<int64_t>(0, batch_size),
169  [&](const tbb::blocked_range<int64_t>& r) {
170  for (int64_t i = r.begin(); i != r.end(); ++i) {
171  num_voxels[i] = std::min(int64_t(num_voxels[i]),
172  max_voxels);
173  }
174  });
175 
176  int64_t* out_batch_splits = nullptr;
177  output_allocator.AllocVoxelBatchSplits(&out_batch_splits, batch_size + 1);
178  out_batch_splits[0] = 0;
179 
180  // prefix sum for batch_splits
181  for (int64_t i = 1; i < batch_size + 1; ++i) {
182  out_batch_splits[i] = out_batch_splits[i - 1] + num_voxels[i - 1];
183  }
184 
185  uint64_t total_voxels = out_batch_splits[batch_size];
186 
187  int32_t* out_voxel_coords = nullptr;
188  output_allocator.AllocVoxelCoords(&out_voxel_coords, total_voxels, NDIM);
189 
190  int64_t* out_voxel_row_splits = nullptr;
191  output_allocator.AllocVoxelPointRowSplits(&out_voxel_row_splits,
192  total_voxels + 1);
193 
194  std::vector<int64_t> tmp_point_indices;
195  {
196  int64_t hash_i = 0; // index into the vector hashes_indices
197  for (int64_t voxel_i = 0; voxel_i < total_voxels; ++voxel_i) {
198  // compute voxel coord and the prefix sum value
199  auto coord = CoordFn(
200  Vec_t(points + hashes_indices[hash_i].second * NDIM));
201  for (int d = 0; d < NDIM; ++d) {
202  out_voxel_coords[voxel_i * NDIM + d] = coord[d];
203  }
204  out_voxel_row_splits[voxel_i] = tmp_point_indices.size();
205 
206  // add up to max_points_per_voxel indices for this voxel
207  int64_t points_per_voxel = 0;
208  const int64_t current_hash = hashes_indices[hash_i].first;
209  int64_t batch_id = current_hash / batch_hash;
210  num_voxels[batch_id]--;
211  for (; hash_i < hashes_indices.size(); ++hash_i) {
212  if (current_hash != hashes_indices[hash_i].first) {
213  // new voxel starts -> break
214  break;
215  }
216  if (points_per_voxel < max_points_per_voxel) {
217  tmp_point_indices.push_back(hashes_indices[hash_i].second);
218  ++points_per_voxel;
219  }
220  }
221 
222  // skip voxels exceeding max_voxel
223  if (num_voxels[batch_id] == 0) {
224  for (; hash_i < hashes_indices.size(); ++hash_i) {
225  if ((int64_t)(hashes_indices[hash_i].first / batch_hash) !=
226  batch_id) {
227  break;
228  }
229  }
230  }
231  }
232  out_voxel_row_splits[total_voxels] = tmp_point_indices.size();
233  }
234 
235  int64_t* out_point_indices = nullptr;
236  output_allocator.AllocVoxelPointIndices(&out_point_indices,
237  tmp_point_indices.size());
238  memcpy(out_point_indices, tmp_point_indices.data(),
239  tmp_point_indices.size() * sizeof(int64_t));
240 }
241 
242 } // namespace impl
243 } // namespace ml
244 } // namespace open3d
int points
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const char const char value recording_handle imu_sample recording_handle uint8_t size_t data_size k4a_record_configuration_t config target_format k4a_capture_t capture_handle k4a_imu_sample_t imu_sample playback_handle k4a_logging_message_cb_t void min_level device_handle k4a_imu_sample_t int32_t
Definition: K4aPlugin.cpp:395
void VoxelizeCPU(const size_t num_points, const T *const points, const size_t batch_size, const int64_t *const row_splits, const T *const voxel_size, const T *const points_range_min, const T *const points_range_max, const int64_t max_points_per_voxel, const int64_t max_voxels, OUTPUT_ALLOCATOR &output_allocator)
Definition: Voxelize.h:78
Definition: Dispatch.h:91
FN_SPECIFIERS MiniVec< float, N > ceil(const MiniVec< float, N > &a)
Definition: MiniVec.h:89
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