Open3D (C++ API)  0.18.0
Namespaces | Functions
TriangleMeshIO.h File Reference

(b9e049c (Sun Dec 31 11:36:26 2023 -0800))

#include <string>
#include "open3d/io/TriangleMeshIO.h"
#include "open3d/t/geometry/TriangleMesh.h"

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Namespaces

 open3d
 
 open3d::t
 
 open3d::t::io
 

Functions

std::shared_ptr< geometry::TriangleMesh > open3d::t::io::CreateMeshFromFile (const std::string &filename, bool print_progress)
 
bool open3d::t::io::ReadTriangleMesh (const std::string &filename, geometry::TriangleMesh &mesh, open3d::io::ReadTriangleMeshOptions params)
 
bool open3d::t::io::WriteTriangleMesh (const std::string &filename, const geometry::TriangleMesh &mesh, bool write_ascii, bool compressed, bool write_vertex_normals, bool write_vertex_colors, bool write_triangle_uvs, bool print_progress)
 
bool open3d::t::io::ReadTriangleMeshUsingASSIMP (const std::string &filename, geometry::TriangleMesh &mesh, const open3d::io::ReadTriangleMeshOptions &params)
 
bool open3d::t::io::ReadTriangleMeshFromNPZ (const std::string &filename, geometry::TriangleMesh &mesh, const open3d::io::ReadTriangleMeshOptions &params)
 
bool open3d::t::io::WriteTriangleMeshUsingASSIMP (const std::string &filename, const geometry::TriangleMesh &mesh, const bool write_ascii, const bool compressed, const bool write_vertex_normals, const bool write_vertex_colors, const bool write_triangle_uvs, const bool print_progress)
 
bool open3d::t::io::WriteTriangleMeshToNPZ (const std::string &filename, const geometry::TriangleMesh &mesh, const bool write_ascii, const bool compressed, const bool write_vertex_normals, const bool write_vertex_colors, const bool write_triangle_uvs, const bool print_progress)