Open3D (C++ API)  0.11.0
CoreUtil.h
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26 
27 #pragma once
28 
29 #include "open3d/utility/Console.h"
30 
31 namespace open3d {
32 namespace core {
33 
34 #define DISPATCH_FLOAT32_FLOAT64_DTYPE(DTYPE, ...) \
35  [&] { \
36  if (DTYPE == Dtype::Float32) { \
37  using scalar_t = float; \
38  return __VA_ARGS__(); \
39  } else if (DTYPE == Dtype::Float64) { \
40  using scalar_t = double; \
41  return __VA_ARGS__(); \
42  } else { \
43  utility::LogError("Unsupported data type."); \
44  } \
45  }()
46 
47 } // namespace core
48 } // namespace open3d
Definition: PinholeCameraIntrinsic.cpp:35