Open3D (C++ API)  0.11.0
EigenConverter.h
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26 
27 #pragma once
28 
29 #include <Eigen/Core>
30 
31 #include "open3d/core/Device.h"
32 #include "open3d/core/Dtype.h"
33 #include "open3d/core/Tensor.h"
34 #include "open3d/core/TensorList.h"
35 
36 namespace open3d {
37 namespace core {
38 namespace eigen_converter {
39 
40 Eigen::Vector3d TensorToEigenVector3d(const core::Tensor &tensor);
41 
42 core::Tensor EigenVector3dToTensor(const Eigen::Vector3d &value,
43  core::Dtype dtype,
44  const core::Device &device);
45 
46 core::TensorList EigenVector3dVectorToTensorList(
47  const std::vector<Eigen::Vector3d> &values,
48  core::Dtype dtype,
49  const core::Device &device);
50 
51 } // namespace eigen_converter
52 } // namespace core
53 } // namespace open3d
Eigen::Vector3d TensorToEigenVector3d(const core::Tensor &tensor)
Definition: EigenConverter.cpp:35
core::Tensor EigenVector3dToTensor(const Eigen::Vector3d &value, core::Dtype dtype, const core::Device &device)
Definition: EigenConverter.cpp:47
core::TensorList EigenVector3dVectorToTensorList(const std::vector< Eigen::Vector3d > &values, core::Dtype dtype, const core::Device &device)
Definition: EigenConverter.cpp:55
Definition: PinholeCameraIntrinsic.cpp:35