Open3D (C++ API)  0.11.0
FeatureIO.h
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26 
27 #pragma once
28 
29 #include <string>
30 
32 
33 namespace open3d {
34 namespace io {
35 
38 bool ReadFeature(const std::string &filename,
39  pipelines::registration::Feature &feature);
40 
43 bool WriteFeature(const std::string &filename,
44  const pipelines::registration::Feature &feature);
45 
46 bool ReadFeatureFromBIN(const std::string &filename,
47  pipelines::registration::Feature &feature);
48 
49 bool WriteFeatureToBIN(const std::string &filename,
50  const pipelines::registration::Feature &feature);
51 
52 } // namespace io
53 } // namespace open3d
bool WriteFeature(const std::string &filename, const pipelines::registration::Feature &feature)
Definition: FeatureIO.cpp:40
bool ReadFeature(const std::string &filename, pipelines::registration::Feature &feature)
Definition: FeatureIO.cpp:35
bool ReadFeatureFromBIN(const std::string &filename, pipelines::registration::Feature &feature)
Definition: FileBIN.cpp:79
Definition: PinholeCameraIntrinsic.cpp:35
bool WriteFeatureToBIN(const std::string &filename, const pipelines::registration::Feature &feature)
Definition: FileBIN.cpp:92