36 namespace visualization {
39 class FilamentResourceManager;
52 static void SetResourcePath(
const std::string& resource_path);
53 static const std::string& GetResourcePath();
55 static filament::Engine& GetInstance();
61 static void DestroyInstance();
71 static std::string resource_path_;
72 filament::Engine* engine_;
Definition: FilamentResourceManager.h:62
RenderingType
Definition: FilamentEngine.h:43
char type
Definition: FilePCD.cpp:60
Definition: PinholeCameraIntrinsic.cpp:35
Definition: FilamentEngine.h:41
Definition: FilamentEngine.h:31