Open3D (C++ API)  0.11.0
FilamentEntitiesMods.h
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26 
27 #pragma once
28 
29 #include <memory>
30 
32 
34 namespace filament {
35 class MaterialInstance;
36 class TextureSampler;
37 } // namespace filament
39 
40 namespace open3d {
41 namespace visualization {
42 namespace rendering {
43 
45 public:
46  static filament::TextureSampler SamplerFromSamplerParameters(
47  const TextureSamplerParameters& sampler_config);
48 
49  FilamentMaterialModifier(const std::shared_ptr<filament::MaterialInstance>&
50  material_instance,
51  const MaterialInstanceHandle& id);
52  FilamentMaterialModifier() = default;
53 
54  void Reset();
55  void
56  Init(const std::shared_ptr<filament::MaterialInstance>& material_instance,
57  const MaterialInstanceHandle& id);
58 
59  MaterialModifier& SetParameter(const char* parameter, int value) override;
60  MaterialModifier& SetParameter(const char* parameter, float value) override;
61  MaterialModifier& SetParameter(const char* parameter,
62  const Eigen::Vector3f& value) override;
63  MaterialModifier& SetColor(const char* parameter,
64  const Eigen::Vector3f& value,
65  bool srgb) override;
66  MaterialModifier& SetColor(const char* parameter,
67  const Eigen::Vector4f& value,
68  bool srgb) override;
69 
70  MaterialModifier& SetTexture(
71  const char* parameter,
72  const TextureHandle& texture,
73  const TextureSamplerParameters& sampler) override;
74 
75  MaterialModifier& SetDoubleSided(bool double_sided) override;
76 
77  MaterialInstanceHandle Finish() override;
78 
79 private:
80  MaterialInstanceHandle current_handle_;
81  std::shared_ptr<filament::MaterialInstance> material_instance_;
82 };
83 
84 } // namespace rendering
85 } // namespace visualization
86 } // namespace open3d
Definition: MaterialModifier.h:126
Definition: PinholeCameraIntrinsic.cpp:35
Definition: FilamentEngine.h:31