Open3D (C++ API)  0.11.0
Data Structures | Namespaces
FilamentScene.h File Reference

(1f9a4bdc (Tue Oct 13 08:42:14 2020 -0700))

#include <filament/LightManager.h>
#include <filament/RenderableManager.h>
#include <utils/Entity.h>
#include <Eigen/Geometry>
#include <unordered_map>
#include <vector>
#include "open3d/geometry/BoundingVolume.h"
#include "open3d/visualization/rendering/Camera.h"
#include "open3d/visualization/rendering/Material.h"
#include "open3d/visualization/rendering/RendererHandle.h"
#include "open3d/visualization/rendering/Scene.h"
#include "open3d/visualization/rendering/filament/FilamentResourceManager.h"

Go to the source code of this file.

Data Structures

class  open3d::visualization::rendering::FilamentScene
 

Namespaces

 open3d
 
 open3d::visualization
 
 open3d::visualization::rendering