Open3D (C++ API)  0.11.0
FileSystem.h
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26 
27 #pragma once
28 
29 #include <string>
30 #include <vector>
31 
32 namespace open3d {
33 namespace utility {
34 namespace filesystem {
35 
36 std::string GetFileExtensionInLowerCase(const std::string &filename);
37 
38 std::string GetFileNameWithoutExtension(const std::string &filename);
39 
40 std::string GetFileNameWithoutDirectory(const std::string &filename);
41 
42 std::string GetFileParentDirectory(const std::string &filename);
43 
44 std::string GetRegularizedDirectoryName(const std::string &directory);
45 
46 std::string GetWorkingDirectory();
47 
48 std::vector<std::string> GetPathComponents(const std::string &path);
49 
50 bool ChangeWorkingDirectory(const std::string &directory);
51 
52 bool DirectoryExists(const std::string &directory);
53 
54 bool MakeDirectory(const std::string &directory);
55 
56 bool MakeDirectoryHierarchy(const std::string &directory);
57 
58 bool DeleteDirectory(const std::string &directory);
59 
60 bool FileExists(const std::string &filename);
61 
62 bool RemoveFile(const std::string &filename);
63 
64 bool ListDirectory(const std::string &directory,
65  std::vector<std::string> &subdirs,
66  std::vector<std::string> &filenames);
67 
68 bool ListFilesInDirectory(const std::string &directory,
69  std::vector<std::string> &filenames);
70 
71 bool ListFilesInDirectoryWithExtension(const std::string &directory,
72  const std::string &extname,
73  std::vector<std::string> &filenames);
74 
75 // wrapper for fopen that enables unicode paths on Windows
76 FILE *FOpen(const std::string &filename, const std::string &mode);
77 std::string GetIOErrorString(const int errnoVal);
78 bool FReadToBuffer(const std::string &path,
79  std::vector<char> &bytes,
80  std::string *errorStr);
81 
92 class CFile {
93 public:
94  ~CFile();
95  bool Open(const std::string &filename, const std::string &mode);
97  std::string GetError();
98  void Close();
100  int64_t CurPos();
101  int64_t GetFileSize();
106  const char *ReadLine();
107  template <class T>
108  size_t ReadData(T *data, size_t num_elems) {
109  return ReadData(data, sizeof(T), num_elems);
110  }
111  size_t ReadData(void *data, size_t elem_size, size_t num_elems);
112  FILE *GetFILE() { return file_; }
113 
114 private:
115  FILE *file_ = nullptr;
116  int error_code_ = 0;
117  std::vector<char> line_buffer_;
118 };
119 
120 } // namespace filesystem
121 } // namespace utility
122 } // namespace open3d
bool DeleteDirectory(const std::string &directory)
Definition: FileSystem.cpp:213
const char const char value recording_handle imu_sample recording_handle uint8_t size_t data_size k4a_record_configuration_t config target_format k4a_capture_t capture_handle k4a_imu_sample_t imu_sample playback_handle k4a_logging_message_cb_t void min_level device_handle k4a_imu_sample_t timeout_in_ms capture_handle capture_handle capture_handle image_handle temperature_c k4a_image_t image_handle uint8_t image_handle image_handle image_handle image_handle image_handle timestamp_usec white_balance image_handle k4a_device_configuration_t config device_handle char size_t serial_number_size bool int32_t int32_t int32_t int32_t k4a_color_control_mode_t default_mode mode
Definition: K4aPlugin.cpp:677
std::string GetIOErrorString(const int errnoVal)
Definition: FileSystem.cpp:309
std::string GetFileExtensionInLowerCase(const std::string &filename)
Definition: FileSystem.cpp:56
std::string GetFileNameWithoutDirectory(const std::string &filename)
Definition: FileSystem.cpp:76
bool FReadToBuffer(const std::string &path, std::vector< char > &bytes, std::string *errorStr)
Definition: FileSystem.cpp:360
bool Open(const std::string &filename, const std::string &mode)
Definition: FileSystem.cpp:410
~CFile()
Definition: FileSystem.cpp:408
const char * ReadLine()
Definition: FileSystem.cpp:464
size_t ReadData(T *data, size_t num_elems)
Definition: FileSystem.h:108
bool ListFilesInDirectoryWithExtension(const std::string &directory, const std::string &extname, std::vector< std::string > &filenames)
Definition: FileSystem.cpp:272
bool DirectoryExists(const std::string &directory)
Definition: FileSystem.cpp:184
bool ChangeWorkingDirectory(const std::string &directory)
Definition: FileSystem.cpp:180
bool ListFilesInDirectory(const std::string &directory, std::vector< std::string > &filenames)
Definition: FileSystem.cpp:266
void Close()
Definition: FileSystem.cpp:421
Definition: FileSystem.h:92
void * bytes
Definition: TriangleMeshBuffers.cpp:176
std::string GetError()
return last encountered error for this file
Definition: FileSystem.cpp:419
FILE * GetFILE()
Definition: FileSystem.h:112
std::string GetFileParentDirectory(const std::string &filename)
Definition: FileSystem.cpp:85
int64_t CurPos()
return current position in the file (ftell)
Definition: FileSystem.cpp:431
std::string GetWorkingDirectory()
Definition: FileSystem.cpp:102
bool MakeDirectoryHierarchy(const std::string &directory)
Definition: FileSystem.cpp:198
Definition: PinholeCameraIntrinsic.cpp:35
bool RemoveFile(const std::string &filename)
Definition: FileSystem.cpp:233
std::string GetFileNameWithoutExtension(const std::string &filename)
Definition: FileSystem.cpp:70
std::vector< std::string > GetPathComponents(const std::string &path)
Definition: FileSystem.cpp:108
std::string GetRegularizedDirectoryName(const std::string &directory)
Definition: FileSystem.cpp:94
bool FileExists(const std::string &filename)
Definition: FileSystem.cpp:221
int64_t GetFileSize()
Definition: FileSystem.cpp:443
bool ListDirectory(const std::string &directory, std::vector< std::string > &subdirs, std::vector< std::string > &filenames)
Definition: FileSystem.cpp:237
FILE * FOpen(const std::string &filename, const std::string &mode)
Definition: FileSystem.cpp:291
bool MakeDirectory(const std::string &directory)
Definition: FileSystem.cpp:190
const char const char value recording_handle imu_sample recording_handle uint8_t data
Definition: K4aPlugin.cpp:271