Open3D (C++ API)  0.11.0
Matmul.h
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26 
27 #pragma once
28 
29 #include "open3d/core/Tensor.h"
30 
31 namespace open3d {
32 namespace core {
33 
35 void Matmul(const Tensor& A, const Tensor& B, Tensor& C);
36 
37 #ifdef BUILD_CUDA_MODULE
38 void MatmulCUDA(void* A_data,
39  void* B_data,
40  void* C_data,
41  int64_t m,
42  int64_t k,
43  int64_t n,
44  Dtype dtype);
45 #endif
46 void MatmulCPU(void* A_data,
47  void* B_data,
48  void* C_data,
49  int64_t m,
50  int64_t k,
51  int64_t n,
52  Dtype dtype);
53 } // namespace core
54 } // namespace open3d
void MatmulCPU(void *A_data, void *B_data, void *C_data, int64_t m, int64_t k, int64_t n, Dtype dtype)
Definition: MatmulCPU.cpp:33
void Matmul(const Tensor &A, const Tensor &B, Tensor &output)
Computes matrix multiplication C = AB.
Definition: Matmul.cpp:34
Definition: PinholeCameraIntrinsic.cpp:35
void MatmulCUDA(void *A_data, void *B_data, void *C_data, int64_t m, int64_t k, int64_t n, Dtype dtype)
Definition: MatmulCUDA.cpp:35