Open3D (C++ API)  0.11.0
Data Structures | Namespaces
SimpleShader.h File Reference

(b58440d6 (Wed Jun 24 09:04:36 2020 -0700))

#include <Eigen/Core>
#include <vector>
#include "open3d/visualization/shader/ShaderWrapper.h"

Go to the source code of this file.

Data Structures

class  open3d::visualization::glsl::SimpleShader
 
class  open3d::visualization::glsl::SimpleShaderForPointCloud
 
class  open3d::visualization::glsl::SimpleShaderForLineSet
 
class  open3d::visualization::glsl::SimpleShaderForTetraMesh
 
class  open3d::visualization::glsl::SimpleShaderForOrientedBoundingBox
 
class  open3d::visualization::glsl::SimpleShaderForAxisAlignedBoundingBox
 
class  open3d::visualization::glsl::SimpleShaderForTriangleMesh
 
class  open3d::visualization::glsl::SimpleShaderForVoxelGridLine
 
class  open3d::visualization::glsl::SimpleShaderForVoxelGridFace
 
class  open3d::visualization::glsl::SimpleShaderForOctreeLine
 
class  open3d::visualization::glsl::SimpleShaderForOctreeFace
 

Namespaces

 open3d
 
 open3d::visualization
 
 open3d::visualization::glsl