Open3D (C++ API)  0.11.0
UIImage.h
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26 
27 #pragma once
28 
30 
31 namespace open3d {
32 namespace visualization {
33 
34 namespace rendering {
35 class Renderer;
36 }
37 
38 namespace gui {
39 
40 class UIImage {
41 public:
44  explicit UIImage(const char* image_path);
49  float u0 = 0.0f,
50  float v0 = 0.0f,
51  float u1 = 1.0f,
52  float v1 = 1.0f);
53  ~UIImage();
54 
55  enum class Scaling {
56  NONE,
57  ANY,
58  ASPECT
59  };
60  void SetScaling(Scaling scaling);
61  Scaling GetScaling() const;
62 
63  Size CalcPreferredSize(const Theme& theme) const;
64 
65  struct DrawParams {
66  // Default values are to make GCC happy and contented,
67  // pos and size don't have reasonable defaults.
68  float pos_x = 0.0f;
69  float pos_y = 0.0f;
70  float width = 0.0f;
71  float height = 0.0f;
72  float u0 = 0.0f;
73  float v0 = 0.0f;
74  float u1 = 1.0f;
75  float v1 = 1.0f;
77  };
78  DrawParams CalcDrawParams(visualization::rendering::Renderer& renderer,
79  const Rect& frame) const;
80 
81 private:
82  struct Impl;
83  std::unique_ptr<Impl> impl_;
84 };
85 
86 } // namespace gui
87 } // namespace visualization
88 } // namespace open3d
Definition: Theme.h:39
Scaling
Definition: UIImage.h:55
Definition: PinholeCameraIntrinsic.cpp:35
Definition: UIImage.h:40
int height
Definition: FilePCD.cpp:72
visualization::rendering::TextureHandle texture
Definition: UIImage.h:76
int width
Definition: FilePCD.cpp:71