Open3D (C++ API)  0.11.0
neighbors.h
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36 // copies of the Software, and to permit persons to whom the Software is
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43 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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50 
51 #include <cstdint>
52 #include <nanoflann.hpp>
53 #include <set>
54 
56 
57 namespace open3d {
58 namespace ml {
59 namespace contrib {
60 
68 void ordered_neighbors(std::vector<PointXYZ>& queries,
69  std::vector<PointXYZ>& supports,
70  std::vector<int>& neighbors_indices,
71  float radius);
72 
79 void batch_nanoflann_neighbors(std::vector<PointXYZ>& queries,
80  std::vector<PointXYZ>& supports,
81  std::vector<int>& q_batches,
82  std::vector<int>& s_batches,
83  std::vector<int>& neighbors_indices,
84  float radius);
85 } // namespace contrib
86 } // namespace ml
87 } // namespace open3d
void ordered_neighbors(std::vector< PointXYZ > &queries, std::vector< PointXYZ > &supports, std::vector< int > &neighbors_indices, float radius)
Definition: neighbors.cpp:107
Definition: PinholeCameraIntrinsic.cpp:35
void batch_nanoflann_neighbors(std::vector< PointXYZ > &queries, std::vector< PointXYZ > &supports, std::vector< int > &q_batches, std::vector< int > &s_batches, std::vector< int > &neighbors_indices, float radius)
Definition: neighbors.cpp:168