79 : geometry_type_(type), dimension_(dimension) {}
86 virtual bool IsEmpty()
const = 0;
virtual ~Geometry()
Definition: Geometry.h:71
A bounding box that is aligned along the coordinate axes.
Definition: BoundingVolume.h:149
A TriangleMesh contains vertices and triangles.
Definition: TriangleMesh.h:107
GeometryType
Specifies possible geometry types.
Definition: Geometry.h:41
HalfEdgeTriangleMesh inherits TriangleMesh class with the addition of HalfEdge data structure for eac...
Definition: HalfEdgeTriangleMesh.h:43
MeshBash Class.
Definition: MeshBase.h:51
A bounding box oriented along an arbitrary frame of reference.
Definition: BoundingVolume.h:44
The Image class stores image with customizable rols, cols, channels, dtype and device.
Definition: Image.h:43
Unspecified geometry type.
A pointcloud contains a set of 3D points.
Definition: PointCloud.h:93
RGBDImage is for a pair of registered color and depth images,.
Definition: RGBDImage.h:46
Tetra mesh contains vertices and tetrahedra represented by the indices to the vertices.
Definition: TetraMesh.h:48
char type
Definition: FilePCD.cpp:60
The base geometry class.
Definition: Geometry.h:36
Definition: PinholeCameraIntrinsic.cpp:35
virtual bool IsEmpty() const =0
Returns true iff the geometry is empty.
VoxelGrid is a collection of voxels which are aligned in grid.
Definition: VoxelGrid.h:80
Geometry(GeometryType type, int dimension)
Parameterized Constructor.
Definition: Geometry.h:78
Octree datastructure.
Definition: Octree.h:181
LineSet define a sets of lines in 3D. A typical application is to display the point cloud corresponde...
Definition: LineSet.h:48
GeometryType GetGeometryType() const
Returns one of registered geometry types.
Definition: Geometry.h:89
virtual Geometry & Clear()=0
Clear all elements in the geometry.
int Dimension() const
Returns whether the geometry is 2D or 3D.
Definition: Geometry.h:92