36 namespace visualization {
39 class FilamentResourceManager;
52 static void EnableHeadless();
56 static void SetResourcePath(
const std::string& resource_path);
57 static const std::string& GetResourcePath();
59 static filament::Engine& GetInstance();
65 static void DestroyInstance();
75 static bool is_headless_;
76 static std::string resource_path_;
77 filament::Engine* engine_;
Definition: FilamentResourceManager.h:62
RenderingType
Definition: FilamentEngine.h:43
char type
Definition: FilePCD.cpp:60
Definition: PinholeCameraIntrinsic.cpp:35
Definition: FilamentEngine.h:41
Definition: FilamentEngine.h:31