Open3D (C++ API)  0.12.0
GuiVisualizer.h
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26 
27 #pragma once
28 
29 #include <vector>
30 
32 
33 namespace open3d {
34 
35 namespace geometry {
36 class AxisAlignedBoundingBox;
37 class Geometry;
38 } // namespace geometry
39 
40 namespace visualization {
41 
42 namespace gui {
43 struct Theme;
44 }
45 
46 class GuiVisualizer : public gui::Window {
47  using Super = gui::Window;
48 
49 public:
50  GuiVisualizer(const std::string& title, int width, int height);
51  GuiVisualizer(const std::vector<std::shared_ptr<const geometry::Geometry>>&
52  geometries,
53  const std::string& title,
54  int width,
55  int height,
56  int left,
57  int top);
58  virtual ~GuiVisualizer();
59 
60  void SetTitle(const std::string& title);
61  void SetGeometry(std::shared_ptr<const geometry::Geometry> geometry,
62  bool loaded_model);
63 
64  bool SetIBL(const char* path);
65 
67  void LoadGeometry(const std::string& path);
68 
69  void ExportCurrentImage(const std::string& path);
70 
71  void Layout(const gui::Theme& theme) override;
72 
74  void StartRPCInterface(const std::string& address, int timeout);
75 
76  void StopRPCInterface();
77 
78 protected:
79  // Add custom items to the application menu (only relevant on macOS)
80  void AddItemsToAppMenu(
81  const std::vector<std::pair<std::string, gui::Menu::ItemId>>&
82  items);
83 
84  void OnMenuItemSelected(gui::Menu::ItemId item_id) override;
85  void OnDragDropped(const char* path) override;
86 
87 private:
88  struct Impl;
89  std::unique_ptr<Impl> impl_;
90 
91  void Init();
92 };
93 
94 } // namespace visualization
95 } // namespace open3d
Definition: Theme.h:39
Definition: Window.h:50
Definition: GuiVisualizer.cpp:334
Definition: GuiVisualizer.h:46
int ItemId
Definition: Menu.h:51
Definition: PinholeCameraIntrinsic.cpp:35
int height
Definition: FilePCD.cpp:72
int width
Definition: FilePCD.cpp:71