Open3D (C++ API)  0.12.0
Label3D.h
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26 
27 #pragma once
28 
29 #include <memory>
30 
32 namespace open3d {
33 namespace visualization {
34 namespace gui {
35 
36 // Label3D is a helper class for labels (like UI Labels) at 3D points as opposed
37 // to screen points. It is NOT a UI widget but is instead used via Open3DScene
38 // class. See Open3DScene::AddLabel/RemoveLabel.
39 class Label3D {
40 public:
42  explicit Label3D(const Eigen::Vector3f& pos, const char* text = nullptr);
43  ~Label3D();
44 
45  const char* GetText() const;
47  void SetText(const char* text);
48 
49  Eigen::Vector3f GetPosition() const;
50  void SetPosition(const Eigen::Vector3f& pos);
51 
52  Color GetTextColor() const;
53  void SetTextColor(const Color& color);
54 
55 private:
56  struct Impl;
57  std::unique_ptr<Impl> impl_;
58 };
59 
60 } // namespace gui
61 } // namespace visualization
62 } // namespace open3d
Definition: Label3D.h:39
void SetText(const char *text)
Sets the text of the label (copies text)
Definition: Label3D.cpp:54
void SetPosition(const Eigen::Vector3f &pos)
Definition: Label3D.cpp:58
Eigen::Vector3f GetPosition() const
Definition: Label3D.cpp:56
const char * GetText() const
Definition: Label3D.cpp:52
void SetTextColor(const Color &color)
Definition: Label3D.cpp:64
math::float4 color
Definition: LineSetBuffers.cpp:64
Label3D(const Eigen::Vector3f &pos, const char *text=nullptr)
Copies text.
Definition: Label3D.cpp:43
Definition: PinholeCameraIntrinsic.cpp:35
~Label3D()
Definition: Label3D.cpp:50
Definition: Color.h:35
Color GetTextColor() const
Definition: Label3D.cpp:62