31 #include <unordered_map> 38 namespace visualization {
48 Eigen::Vector4f
base_color = Eigen::Vector4f(1.f, 1.f, 1.f, 1.f);
60 Eigen::Vector3f(1.f, 1.f, 1.f);
68 std::shared_ptr<geometry::Image>
ao_img;
std::shared_ptr< geometry::Image > anisotropy_img
Definition: Material.h:74
std::shared_ptr< geometry::Image > clearcoat_roughness_img
Definition: Material.h:73
float absorption_distance
Definition: Material.h:61
std::shared_ptr< geometry::Image > normal_img
Definition: Material.h:67
bool has_alpha
Definition: Material.h:45
std::unordered_map< std::string, Eigen::Vector4f > generic_params
Definition: Material.h:95
std::shared_ptr< Gradient > gradient
Definition: Material.h:82
std::shared_ptr< geometry::Image > ao_img
Definition: Material.h:68
float point_size
Definition: Material.h:63
float line_width
Definition: Material.h:64
float aspect_ratio
Definition: Material.h:92
Eigen::Vector3f absorption_color
Definition: Material.h:59
float base_clearcoat
Definition: Material.h:52
float scalar_min
Definition: Material.h:83
std::unordered_map< std::string, geometry::Image > generic_imgs
Definition: Material.h:96
float thickness
Definition: Material.h:57
float transmission
Definition: Material.h:58
std::shared_ptr< geometry::Image > roughness_img
Definition: Material.h:70
float base_roughness
Definition: Material.h:50
float base_reflectance
Definition: Material.h:51
std::shared_ptr< geometry::Image > albedo_img
Definition: Material.h:66
Definition: Material.h:41
std::string shader
Definition: Material.h:98
float scalar_max
Definition: Material.h:84
Definition: PinholeCameraIntrinsic.cpp:35
float base_anisotropy
Definition: Material.h:54
std::shared_ptr< geometry::Image > reflectance_img
Definition: Material.h:71
std::shared_ptr< geometry::Image > metallic_img
Definition: Material.h:69
std::shared_ptr< geometry::Image > clearcoat_img
Definition: Material.h:72
float base_clearcoat_roughness
Definition: Material.h:53
std::shared_ptr< geometry::Image > ao_rough_metal_img
Definition: Material.h:77
bool sRGB_color
Definition: Material.h:89
Eigen::Vector4f base_color
Definition: Material.h:48
float base_metallic
Definition: Material.h:49
std::string name
Definition: Material.h:42