Open3D (C++ API)  0.12.0
Namespaces | Functions
FixedRadiusSearch.h File Reference

(313315d (Wed Dec 23 23:39:47 2020 -0800))

#include "open3d/core/nns/FixedRadiusIndex.h"
#include "open3d/core/nns/NeighborSearchCommon.h"

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Namespaces

 open3d
 
 open3d::core
 
 open3d::core::nns
 

Functions

template<class TReal , class TIndex >
void open3d::core::nns::BuildSpatialHashTableCUDA (void *temp, size_t &temp_size, const size_t num_points, const TReal *const points, const TReal radius, const size_t points_row_splits_size, const int64_t *points_row_splits, const TIndex *hash_table_splits, const size_t hash_table_cell_splits_size, TIndex *hash_table_cell_splits, TIndex *hash_table_index)
 
template<class T >
void open3d::core::nns::FixedRadiusSearchCUDA (void *temp, size_t &temp_size, int64_t *query_neighbors_row_splits, size_t num_points, const T *const points, size_t num_queries, const T *const queries, const T radius, const size_t points_row_splits_size, const int64_t *const points_row_splits, const size_t queries_row_splits_size, const int64_t *const queries_row_splits, const uint32_t *const hash_table_splits, size_t hash_table_cell_splits_size, const uint32_t *const hash_table_cell_splits, const uint32_t *const hash_table_index, NeighborSearchAllocator< T > &output_allocator)