open3d.visualization.gui.RadioButton¶
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class
open3d.visualization.gui.
RadioButton
¶ Exclusive selection from radio button list
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class
Constraints
¶ Constraints object for Widget.calc_preferred_size()
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__init__
(self: open3d.cpu.pybind.visualization.gui.Widget.Constraints) → None¶
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property
height
¶
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property
width
¶
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class
EventCallbackResult
¶ Returned by event handlers
Members:
IGNORED : Event handler ignored the event, widget will handle event normally
HANDLED : Event handler handled the event, but widget will still handle the event normally. This is useful when you are augmenting base functionality
CONSUMED : Event handler consumed the event, event handling stops, widget will not handle the event. This is useful when you are replacing functionality
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CONSUMED
= <EventCallbackResult.CONSUMED: 2>¶
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HANDLED
= <EventCallbackResult.HANDLED: 1>¶
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IGNORED
= <EventCallbackResult.IGNORED: 0>¶
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property
value
¶
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class
Type
¶ Enum class for RadioButton types.
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HORIZ
= <Type.HORIZ: 1>¶
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VERT
= <Type.VERT: 0>¶
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property
value
¶
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__init__
(self: open3d.cpu.pybind.visualization.gui.RadioButton, arg0: open3d.cpu.pybind.visualization.gui.RadioButton.Type) → None¶ Creates an empty radio buttons. Use set_items() to add items
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add_child
(self: open3d.cpu.pybind.visualization.gui.Widget, arg0: open3d.cpu.pybind.visualization.gui.Widget) → None¶ Adds a child widget
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calc_preferred_size
(self: open3d.cpu.pybind.visualization.gui.Widget, arg0: open3d.cpu.pybind.visualization.gui.LayoutContext, arg1: open3d.cpu.pybind.visualization.gui.Widget.Constraints) → open3d.cpu.pybind.visualization.gui.Size¶ Returns the preferred size of the widget. This is intended to be called only during layout, although it will also work during drawing. Calling it at other times will not work, as it requires some internal setup in order to function properly
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get_children
(self: open3d.cpu.pybind.visualization.gui.Widget) → List[open3d.cpu.pybind.visualization.gui.Widget]¶ Returns the array of children. Do not modify.
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set_items
(self: open3d.cpu.pybind.visualization.gui.RadioButton, arg0: List[str]) → None¶ Set radio items, each item is a radio button.
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set_on_selection_changed
(self: open3d.cpu.pybind.visualization.gui.RadioButton, arg0: Callable[[int], None]) → None¶ Calls f(new_idx) when user changes selection
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CONSUMED
= <EventCallbackResult.CONSUMED: 2>¶
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HANDLED
= <EventCallbackResult.HANDLED: 1>¶
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HORIZ
= <Type.HORIZ: 1>¶
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IGNORED
= <EventCallbackResult.IGNORED: 0>¶
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VERT
= <Type.VERT: 0>¶
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property
background_color
¶ Background color of the widget
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property
enabled
¶ True if widget is enabled, False if disabled
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property
frame
¶ The widget’s frame. Setting this value will be overridden if the frame is within a layout.
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property
selected_index
¶ The index of the currently selected item
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property
selected_value
¶ The text of the currently selected item
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property
tooltip
¶ Widget’s tooltip that is displayed on mouseover
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property
visible
¶ True if widget is visible, False otherwise
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class