13 namespace visualization {
22 void Rotate(
int dx,
int dy)
override;
27 float r_at_mousedown_;
28 float theta_at_mousedown_;
29 float phi_at_mousedown_;
Definition: CameraInteractorLogic.h:16
CameraInteractorLogic(Camera *c, double min_far_plane)
Definition: CameraInteractorLogic.cpp:14
Definition: CameraSphereInteractorLogic.h:16
CameraSphereInteractorLogic(Camera *c, double min_far_plane)
Definition: CameraSphereInteractorLogic.cpp:14
void StartMouseDrag() override
Definition: CameraSphereInteractorLogic.cpp:42
void Rotate(int dx, int dy) override
Definition: CameraSphereInteractorLogic.cpp:18
Definition: RotationInteractorLogic.h:16
Definition: PinholeCameraIntrinsic.cpp:16