10 #include <Eigen/Geometry>
13 namespace visualization {
19 Color(
float r,
float g,
float b,
float a = 1.0);
20 Color(
const Eigen::Vector3f& rgb);
27 void SetColor(
float r,
float g,
float b,
float a = 1.0);
bool operator==(const Color &rhs) const
Definition: Color.cpp:25
float GetBlue() const
Definition: Color.cpp:36
float GetGreen() const
Definition: Color.cpp:35
void SetColor(float r, float g, float b, float a=1.0)
Definition: Color.cpp:39
const float * GetPointer() const
Definition: Color.cpp:49
float GetAlpha() const
Definition: Color.cpp:37
float GetRed() const
Definition: Color.cpp:34
bool operator!=(const Color &rhs) const
Definition: Color.cpp:30
Color Lightened(float amount)
Definition: Color.cpp:52
unsigned int ToABGR32() const
Definition: Color.cpp:59
float * GetMutablePointer()
Definition: Color.cpp:50
Color()
Definition: Color.cpp:17
Definition: PinholeCameraIntrinsic.cpp:16