17 namespace visualization {
20 class FilamentResourceManager;
56 static bool is_headless_;
57 static std::string resource_path_;
58 filament::Engine* engine_;
Definition: FilamentEngine.h:22
static void DestroyInstance()
Definition: FilamentEngine.cpp:75
static void SelectBackend(RenderingType type)
Definition: FilamentEngine.cpp:39
static void SetResourcePath(const std::string &resource_path)
Definition: FilamentEngine.cpp:43
static FilamentResourceManager & GetResourceManager()
Definition: FilamentEngine.cpp:55
static const std::string & GetResourcePath()
Definition: FilamentEngine.cpp:51
static filament::Engine & GetInstance()
Definition: FilamentEngine.cpp:53
RenderingType
Definition: FilamentEngine.h:24
~EngineInstance()
Definition: FilamentEngine.cpp:59
static void EnableHeadless()
Definition: FilamentEngine.cpp:41
Definition: FilamentResourceManager.h:50
Definition: FilamentEngine.h:12
Definition: PinholeCameraIntrinsic.cpp:16