11 #include <Eigen/Geometry>
20 class AxisAlignedBoundingBox;
21 class OrientedBoundingBox;
58 bool robust =
false)
const = 0;
67 bool robust =
false)
const = 0;
78 bool relative =
true) = 0;
87 const Eigen::Vector3d& center) = 0;
96 const Eigen::Vector3d& center) = 0;
102 const Eigen::Vector3d& rotation);
105 const Eigen::Vector3d& rotation);
108 const Eigen::Vector3d& rotation);
111 const Eigen::Vector3d& rotation);
114 const Eigen::Vector3d& rotation);
117 const Eigen::Vector3d& rotation);
120 const Eigen::Vector3d& rotation);
123 const Eigen::Vector4d& rotation);
128 const std::vector<Eigen::Vector3d>&
points)
const;
131 const std::vector<Eigen::Vector3d>&
points)
const;
134 const std::vector<Eigen::Vector3d>&
points)
const;
143 const Eigen::Vector3d&
color)
const;
150 std::vector<Eigen::Vector3d>&
points)
const;
157 std::vector<Eigen::Vector3d>& normals)
const;
164 std::vector<Eigen::Matrix3d>& covariances)
const;
174 std::vector<Eigen::Vector3d>&
points,
175 bool relative)
const;
184 std::vector<Eigen::Vector3d>&
points,
185 const Eigen::Vector3d& center)
const;
194 std::vector<Eigen::Vector3d>&
points,
195 const Eigen::Vector3d& center)
const;
202 std::vector<Eigen::Vector3d>& normals)
const;
209 std::vector<Eigen::Matrix3d>& covariances)
const;
math::float4 color
Definition: LineSetBuffers.cpp:45
A bounding box that is aligned along the coordinate axes.
Definition: BoundingVolume.h:159
The base geometry class for 3D geometries.
Definition: Geometry3D.h:28
void TransformPoints(const Eigen::Matrix4d &transformation, std::vector< Eigen::Vector3d > &points) const
Transforms all points with the transformation matrix.
Definition: Geometry3D.cpp:77
virtual Geometry3D & Translate(const Eigen::Vector3d &translation, bool relative=true)=0
Apply translation to the geometry coordinates.
static Eigen::Matrix3d GetRotationMatrixFromYXZ(const Eigen::Vector3d &rotation)
Get Rotation Matrix from YXZ RotationType.
Definition: Geometry3D.cpp:184
void ResizeAndPaintUniformColor(std::vector< Eigen::Vector3d > &colors, const size_t size, const Eigen::Vector3d &color) const
Resizes the colors vector and paints a uniform color.
Definition: Geometry3D.cpp:56
void ScalePoints(const double scale, std::vector< Eigen::Vector3d > &points, const Eigen::Vector3d ¢er) const
Scale the coordinates of all points by the scaling factor scale.
Definition: Geometry3D.cpp:115
virtual Eigen::Vector3d GetCenter() const =0
Returns the center of the geometry coordinates.
virtual OrientedBoundingBox GetMinimalOrientedBoundingBox(bool robust=false) const =0
~Geometry3D() override
Definition: Geometry3D.h:30
void TranslatePoints(const Eigen::Vector3d &translation, std::vector< Eigen::Vector3d > &points, bool relative) const
Apply translation to the geometry coordinates.
Definition: Geometry3D.cpp:103
Eigen::Vector3d ComputeMaxBound(const std::vector< Eigen::Vector3d > &points) const
Compute max bound of a list points.
Definition: Geometry3D.cpp:34
virtual Eigen::Vector3d GetMaxBound() const =0
Returns max bounds for geometry coordinates.
virtual Geometry3D & Scale(const double scale, const Eigen::Vector3d ¢er)=0
Apply scaling to the geometry coordinates. Given a scaling factor , and center , a given point is tr...
virtual Eigen::Vector3d GetMinBound() const =0
Returns min bounds for geometry coordinates.
bool IsEmpty() const override=0
Returns true iff the geometry is empty.
Geometry3D & Clear() override=0
Clear all elements in the geometry.
void TransformCovariances(const Eigen::Matrix4d &transformation, std::vector< Eigen::Matrix3d > &covariances) const
Transforms all covariance matrices with the transformation.
Definition: Geometry3D.cpp:97
virtual AxisAlignedBoundingBox GetAxisAlignedBoundingBox() const =0
static Eigen::Matrix3d GetRotationMatrixFromXZY(const Eigen::Vector3d &rotation)
Get Rotation Matrix from XZY RotationType.
Definition: Geometry3D.cpp:170
void RotatePoints(const Eigen::Matrix3d &R, std::vector< Eigen::Vector3d > &points, const Eigen::Vector3d ¢er) const
Rotate all points with the rotation matrix R.
Definition: Geometry3D.cpp:123
void RotateCovariances(const Eigen::Matrix3d &R, std::vector< Eigen::Matrix3d > &covariances) const
Rotate all covariance matrices with the rotation matrix R.
Definition: Geometry3D.cpp:141
Eigen::Vector3d ComputeMinBound(const std::vector< Eigen::Vector3d > &points) const
Compute min bound of a list points.
Definition: Geometry3D.cpp:22
void RotateNormals(const Eigen::Matrix3d &R, std::vector< Eigen::Vector3d > &normals) const
Rotate all normals with the rotation matrix R.
Definition: Geometry3D.cpp:131
virtual OrientedBoundingBox GetOrientedBoundingBox(bool robust=false) const =0
static Eigen::Matrix3d GetRotationMatrixFromAxisAngle(const Eigen::Vector3d &rotation)
Get Rotation Matrix from AxisAngle RotationType.
Definition: Geometry3D.cpp:191
virtual Geometry3D & Rotate(const Eigen::Matrix3d &R, const Eigen::Vector3d ¢er)=0
Apply rotation to the geometry coordinates and normals. Given a rotation matrix , and center ,...
static Eigen::Matrix3d GetRotationMatrixFromXYZ(const Eigen::Vector3d &rotation)
Get Rotation Matrix from XYZ RotationType.
Definition: Geometry3D.cpp:149
Geometry3D(GeometryType type)
Parameterized Constructor.
Definition: Geometry3D.h:36
virtual Geometry3D & Transform(const Eigen::Matrix4d &transformation)=0
Apply transformation (4x4 matrix) to the geometry coordinates.
void TransformNormals(const Eigen::Matrix4d &transformation, std::vector< Eigen::Vector3d > &normals) const
Transforms the normals with the transformation matrix.
Definition: Geometry3D.cpp:87
Eigen::Vector3d ComputeCenter(const std::vector< Eigen::Vector3d > &points) const
Computer center of a list of points.
Definition: Geometry3D.cpp:45
static Eigen::Matrix3d GetRotationMatrixFromZYX(const Eigen::Vector3d &rotation)
Get Rotation Matrix from ZYX RotationType.
Definition: Geometry3D.cpp:177
static Eigen::Matrix3d GetRotationMatrixFromQuaternion(const Eigen::Vector4d &rotation)
Get Rotation Matrix from Quaternion.
Definition: Geometry3D.cpp:200
static Eigen::Matrix3d GetRotationMatrixFromYZX(const Eigen::Vector3d &rotation)
Get Rotation Matrix from YZX RotationType.
Definition: Geometry3D.cpp:156
static Eigen::Matrix3d GetRotationMatrixFromZXY(const Eigen::Vector3d &rotation)
Get Rotation Matrix from ZXY RotationType.
Definition: Geometry3D.cpp:163
The base geometry class.
Definition: Geometry.h:18
GeometryType
Specifies possible geometry types.
Definition: Geometry.h:23
A bounding box oriented along an arbitrary frame of reference.
Definition: BoundingVolume.h:25
Definition: PinholeCameraIntrinsic.cpp:16