Open3D (C++ API)
0.17.0
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#include "open3d/t/pipelines/kernel/TransformationConverter.h"
#include <cmath>
#include "open3d/core/CUDAUtils.h"
#include "open3d/core/Dispatch.h"
#include "open3d/core/Tensor.h"
#include "open3d/core/TensorCheck.h"
#include "open3d/t/pipelines/kernel/TransformationConverterImpl.h"
#include "open3d/utility/Logging.h"
Namespaces | |
open3d | |
open3d::t | |
open3d::t::pipelines | |
open3d::t::pipelines::kernel | |
Functions | |
core::Tensor | open3d::t::pipelines::kernel::RtToTransformation (const core::Tensor &R, const core::Tensor &t) |
Convert rotation and translation to the transformation matrix. More... | |
core::Tensor | open3d::t::pipelines::kernel::PoseToTransformation (const core::Tensor &pose) |
Convert pose to the transformation matrix. More... | |
void | open3d::t::pipelines::kernel::DecodeAndSolve6x6 (const core::Tensor &A_reduction, core::Tensor &delta, float &inlier_residual, int &inlier_count) |
Decodes a 6x6 linear system from a compressed 29x1 tensor. More... | |