502 double torus_radius = 1.0,
503 double tube_radius = 0.5,
504 int radial_resolution = 30,
505 int tubular_resolution = 20,
528 double cylinder_radius = 1.0,
529 double cone_radius = 1.5,
530 double cylinder_height = 5.0,
531 double cone_height = 4.0,
533 int cylinder_split = 4,
549 const Eigen::Vector3d &origin = Eigen::Vector3d(0.0, 0.0, 0.0),
570 int length_split = 70,
571 int width_split = 15,
591 const std::string &text,
640 bool relative =
true);
690 const std::vector<double> contour_values = {0.0})
const;
740 bool preserve_volume =
true)
const;
754 double tolerance = 1e-6)
const;
767 double tolerance = 1e-6)
const;
780 double tolerance = 1e-6)
const;
830 float max_stretch = 1.f / 6,
831 int parallel_partitions = 1,
861 const std::unordered_set<std::string> &vertex_attr = {},
864 bool update_material =
true);
892 const std::unordered_set<std::string> &triangle_attr = {},
895 bool update_material =
true);
908 double translation = 0.0,
909 bool capping =
true)
const;
918 bool capping =
true)
const;
#define AssertTensorDevice(tensor,...)
Definition: TensorCheck.h:43
#define AssertTensorShape(tensor,...)
Definition: TensorCheck.h:58
bool copy
Definition: VtkUtils.cpp:73
int64_t GetLength() const
Definition: Tensor.h:1114
Tensor Min(const SizeVector &dims, bool keepdim=false) const
Definition: Tensor.cpp:1198
Tensor Mean(const SizeVector &dims, bool keepdim=false) const
Definition: Tensor.cpp:1177
Tensor Max(const SizeVector &dims, bool keepdim=false) const
Definition: Tensor.cpp:1205
Triangle mesh contains vertices and triangles represented by the indices to the vertices.
Definition: TriangleMesh.h:35
A bounding box that is aligned along the coordinate axes and defined by the min_bound and max_bound.
Definition: BoundingVolume.h:46
Mix-in class for geometry types that can be visualized.
Definition: DrawableGeometry.h:19
The base geometry class.
Definition: Geometry.h:21
A LineSet contains points and lines joining them and optionally attributes on the points and lines.
Definition: LineSet.h:84
A bounding box oriented along an arbitrary frame of reference.
Definition: BoundingVolume.h:245
Definition: TensorMap.h:31
std::size_t Erase(const std::string key)
Erase elements for the TensorMap by key value, if the key exists. If the key does not exists,...
Definition: TensorMap.h:92
bool Contains(const std::string &key) const
Definition: TensorMap.h:187
A triangle mesh contains vertices and triangles.
Definition: TriangleMesh.h:92
static TriangleMesh CreateText(const std::string &text, double depth=0.0, core::Dtype float_dtype=core::Float32, core::Dtype int_dtype=core::Int64, const core::Device &device=core::Device("CPU:0"))
Definition: TriangleMeshFactory.cpp:245
TriangleMesh ExtrudeRotation(double angle, const core::Tensor &axis, int resolution=16, double translation=0.0, bool capping=true) const
Definition: TriangleMesh.cpp:963
static TriangleMesh CreateArrow(double cylinder_radius=1.0, double cone_radius=1.5, double cylinder_height=5.0, double cone_height=4.0, int resolution=20, int cylinder_split=4, int cone_split=1, core::Dtype float_dtype=core::Float32, core::Dtype int_dtype=core::Int64, const core::Device &device=core::Device("CPU:0"))
Definition: TriangleMeshFactory.cpp:189
TriangleMesh BooleanDifference(const TriangleMesh &mesh, double tolerance=1e-6) const
Definition: TriangleMesh.cpp:643
void SetTriangleIndices(const core::Tensor &value)
Set the value of the "indices" attribute in triangle_attr_.
Definition: TriangleMesh.h:285
TriangleMesh FillHoles(double hole_size=1e6) const
Definition: TriangleMesh.cpp:657
const TensorMap & GetVertexAttr() const
Getter for vertex_attr_ TensorMap. Used in Pybind.
Definition: TriangleMesh.h:127
core::Tensor & GetTriangleNormals()
Definition: TriangleMesh.h:172
core::Tensor GetMinBound() const
Definition: TriangleMesh.h:608
core::Tensor & GetVertexPositions()
Definition: TriangleMesh.h:142
void SetVertexPositions(const core::Tensor &value)
Definition: TriangleMesh.h:255
void SetVertexAttr(const std::string &key, const core::Tensor &value)
Definition: TriangleMesh.h:248
TriangleMesh & ComputeTriangleNormals(bool normalized=true)
Function to compute triangle normals, usually called before rendering.
Definition: TriangleMesh.cpp:211
static TriangleMesh CreateCoordinateFrame(double size=1.0, const Eigen::Vector3d &origin=Eigen::Vector3d(0.0, 0.0, 0.0), core::Dtype float_dtype=core::Float32, core::Dtype int_dtype=core::Int64, const core::Device &device=core::Device("CPU:0"))
Definition: TriangleMeshFactory.cpp:210
const core::Tensor & GetTriangleNormals() const
Definition: TriangleMesh.h:233
TensorMap & GetVertexAttr()
Getter for vertex_attr_ TensorMap.
Definition: TriangleMesh.h:130
void SetVertexColors(const core::Tensor &value)
Definition: TriangleMesh.h:262
TensorMap triangle_attr_
Definition: TriangleMesh.h:936
void SetTriangleColors(const core::Tensor &value)
Definition: TriangleMesh.h:299
TriangleMesh ExtrudeLinear(const core::Tensor &vector, double scale=1.0, bool capping=true) const
Definition: TriangleMesh.cpp:973
virtual ~TriangleMesh() override
Definition: TriangleMesh.h:110
bool HasTriangleIndices() const
Definition: TriangleMesh.h:347
static TriangleMesh CreateBox(double width=1.0, double height=1.0, double depth=1.0, core::Dtype float_dtype=core::Float32, core::Dtype int_dtype=core::Int64, const core::Device &device=core::Device("CPU:0"))
Definition: TriangleMeshFactory.cpp:21
bool HasVertexColors() const
Definition: TriangleMesh.h:324
void SetTriangleAttr(const std::string &key, const core::Tensor &value)
Definition: TriangleMesh.h:279
core::Device device_
Definition: TriangleMesh.h:934
std::tuple< float, int, int > ComputeUVAtlas(size_t size=512, float gutter=1.0f, float max_stretch=1.f/6, int parallel_partitions=1, int nthreads=0)
Definition: TriangleMesh.cpp:671
TriangleMesh & Clear() override
Clear all data in the trianglemesh.
Definition: TriangleMesh.h:599
OrientedBoundingBox GetOrientedBoundingBox() const
Create an oriented bounding box from vertex attribute "positions".
Definition: TriangleMesh.cpp:653
void RemoveTriangleAttr(const std::string &key)
Definition: TriangleMesh.h:221
TriangleMesh & ComputeVertexNormals(bool normalized=true)
Function to compute vertex normals, usually called before rendering.
Definition: TriangleMesh.cpp:247
bool HasTriangleNormals() const
Definition: TriangleMesh.h:354
TriangleMesh ComputeConvexHull(bool joggle_inputs=false) const
Definition: TriangleMesh.cpp:503
bool HasVertexNormals() const
Definition: TriangleMesh.h:331
static geometry::TriangleMesh FromLegacy(const open3d::geometry::TriangleMesh &mesh_legacy, core::Dtype float_dtype=core::Float32, core::Dtype int_dtype=core::Int64, const core::Device &device=core::Device("CPU:0"))
Definition: TriangleMesh.cpp:286
void RemoveVertexAttr(const std::string &key)
Definition: TriangleMesh.h:189
TriangleMesh To(const core::Device &device, bool copy=false) const
Definition: TriangleMesh.cpp:489
open3d::geometry::TriangleMesh ToLegacy() const
Convert to a legacy Open3D TriangleMesh.
Definition: TriangleMesh.cpp:371
TriangleMesh & NormalizeNormals()
Normalize both triangle normals and vertex normals to length 1.
Definition: TriangleMesh.cpp:177
TriangleMesh Clone() const
Returns copy of the triangle mesh on the same device.
Definition: TriangleMesh.h:124
core::Device GetDevice() const override
Returns the device of the geometry.
Definition: TriangleMesh.h:692
core::Tensor GetMaxBound() const
Definition: TriangleMesh.h:610
TriangleMesh & Rotate(const core::Tensor &R, const core::Tensor ¢er)
Rotates the VertexPositions, VertexNormals and TriangleNormals (if exists).
Definition: TriangleMesh.cpp:162
TriangleMesh ClipPlane(const core::Tensor &point, const core::Tensor &normal) const
Clip mesh with a plane. This method clips the triangle mesh with the specified plane....
Definition: TriangleMesh.cpp:508
const core::Tensor & GetTriangleAttr(const std::string &key) const
Definition: TriangleMesh.h:213
static TriangleMesh CreateTorus(double torus_radius=1.0, double tube_radius=0.5, int radial_resolution=30, int tubular_resolution=20, core::Dtype float_dtype=core::Float32, core::Dtype int_dtype=core::Int64, const core::Device &device=core::Device("CPU:0"))
Definition: TriangleMeshFactory.cpp:171
TriangleMesh SelectFacesByMask(const core::Tensor &mask) const
Definition: TriangleMesh.cpp:996
static TriangleMesh CreateOctahedron(double radius=1.0, core::Dtype float_dtype=core::Float32, core::Dtype int_dtype=core::Int64, const core::Device &device=core::Device("CPU:0"))
Definition: TriangleMeshFactory.cpp:111
core::Tensor & GetTriangleAttr(const std::string &key)
Definition: TriangleMesh.h:162
const core::Tensor & GetTriangleColors() const
Definition: TriangleMesh.h:239
AxisAlignedBoundingBox GetAxisAlignedBoundingBox() const
Create an axis-aligned bounding box from vertex attribute "positions".
Definition: TriangleMesh.cpp:649
TriangleMesh BooleanIntersection(const TriangleMesh &mesh, double tolerance=1e-6) const
Definition: TriangleMesh.cpp:636
TriangleMesh(const core::Device &device=core::Device("CPU:0"))
Definition: TriangleMesh.cpp:44
int PCAPartition(int max_faces)
Definition: TriangleMesh.cpp:980
TriangleMesh & Scale(double scale, const core::Tensor ¢er)
Scales the VertexPositions of the TriangleMesh.
Definition: TriangleMesh.cpp:151
void SetTriangleNormals(const core::Tensor &value)
Definition: TriangleMesh.h:292
core::Tensor & GetVertexColors()
Definition: TriangleMesh.h:146
const core::Tensor & GetVertexPositions() const
Definition: TriangleMesh.h:193
core::Tensor & GetTriangleIndices()
Definition: TriangleMesh.h:168
std::unordered_map< std::string, core::Tensor > BakeTriangleAttrTextures(int size, const std::unordered_set< std::string > &triangle_attr={}, double margin=2., double fill=0., bool update_material=true)
Definition: TriangleMesh.cpp:909
bool HasTriangleColors() const
Definition: TriangleMesh.h:361
const core::Tensor & GetVertexNormals() const
Definition: TriangleMesh.h:205
LineSet SlicePlane(const core::Tensor &point, const core::Tensor &normal, const std::vector< double > contour_values={0.0}) const
Extract contour slices given a plane. This method extracts slices as LineSet from the mesh at specifi...
Definition: TriangleMesh.cpp:539
static TriangleMesh CreateMobius(int length_split=70, int width_split=15, int twists=1, double radius=1, double flatness=1, double width=1, double scale=1, core::Dtype float_dtype=core::Float32, core::Dtype int_dtype=core::Int64, const core::Device &device=core::Device("CPU:0"))
Definition: TriangleMeshFactory.cpp:224
const core::Tensor & GetVertexAttr(const std::string &key) const
Definition: TriangleMesh.h:181
const core::Tensor & GetTriangleIndices() const
Definition: TriangleMesh.h:227
bool HasTriangleAttr(const std::string &key) const
Definition: TriangleMesh.h:337
static TriangleMesh CreateIcosahedron(double radius=1.0, core::Dtype float_dtype=core::Float32, core::Dtype int_dtype=core::Int64, const core::Device &device=core::Device("CPU:0"))
Definition: TriangleMeshFactory.cpp:124
bool HasVertexAttr(const std::string &key) const
Definition: TriangleMesh.h:308
TriangleMesh & Transform(const core::Tensor &transformation)
Transforms the VertexPositions, VertexNormals and TriangleNormals (if exist) of the TriangleMesh.
Definition: TriangleMesh.cpp:122
static TriangleMesh CreateSphere(double radius=1.0, int resolution=20, core::Dtype float_dtype=core::Float32, core::Dtype int_dtype=core::Int64, const core::Device &device=core::Device("CPU:0"))
Definition: TriangleMeshFactory.cpp:85
void SetVertexNormals(const core::Tensor &value)
Definition: TriangleMesh.h:269
const core::Tensor & GetVertexColors() const
Definition: TriangleMesh.h:199
core::Tensor GetCenter() const
Definition: TriangleMesh.h:612
TensorMap vertex_attr_
Definition: TriangleMesh.h:935
std::string ToString() const
Text description.
Definition: TriangleMesh.cpp:66
const TensorMap & GetTriangleAttr() const
Getter for triangle_attr_ TensorMap. Used in Pybind.
Definition: TriangleMesh.h:153
bool HasVertexPositions() const
Definition: TriangleMesh.h:317
TriangleMesh BooleanUnion(const TriangleMesh &mesh, double tolerance=1e-6) const
Definition: TriangleMesh.cpp:630
static TriangleMesh CreateTetrahedron(double radius=1.0, core::Dtype float_dtype=core::Float32, core::Dtype int_dtype=core::Int64, const core::Device &device=core::Device("CPU:0"))
Definition: TriangleMeshFactory.cpp:98
static TriangleMesh CreateCylinder(double radius=1.0, double height=2.0, int resolution=20, int split=4, core::Dtype float_dtype=core::Float32, core::Dtype int_dtype=core::Int64, const core::Device &device=core::Device("CPU:0"))
Definition: TriangleMeshFactory.cpp:137
std::unordered_map< std::string, core::Tensor > BakeVertexAttrTextures(int size, const std::unordered_set< std::string > &vertex_attr={}, double margin=2., double fill=0., bool update_material=true)
Definition: TriangleMesh.cpp:843
core::Tensor & GetTriangleColors()
Definition: TriangleMesh.h:176
TensorMap & GetTriangleAttr()
Getter for triangle_attr_ TensorMap.
Definition: TriangleMesh.h:156
core::Tensor & GetVertexAttr(const std::string &key)
Definition: TriangleMesh.h:136
TriangleMesh & Translate(const core::Tensor &translation, bool relative=true)
Translates the VertexPositions of the TriangleMesh.
Definition: TriangleMesh.cpp:137
static TriangleMesh CreateCone(double radius=1.0, double height=2.0, int resolution=20, int split=1, core::Dtype float_dtype=core::Float32, core::Dtype int_dtype=core::Int64, const core::Device &device=core::Device("CPU:0"))
Definition: TriangleMeshFactory.cpp:154
TriangleMesh SimplifyQuadricDecimation(double target_reduction, bool preserve_volume=true) const
Definition: TriangleMesh.cpp:577
core::Tensor & GetVertexNormals()
Definition: TriangleMesh.h:150
bool IsEmpty() const override
Returns !HasVertexPositions(), triangles are ignored.
Definition: TriangleMesh.h:606
const Dtype Int64
Definition: Dtype.cpp:47
const Dtype Float32
Definition: Dtype.cpp:42
constexpr nullopt_t nullopt
Definition: Optional.h:152
Definition: PinholeCameraIntrinsic.cpp:16