Open3D (C++ API)
Data Structures | Namespaces | Functions
Helper.h File Reference
#include <tuple>
#include <functional>
#include <vector>
#include <string>

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Data Structures

struct  open3d::utility::hash_tuple::hash< TT >
 
struct  open3d::utility::hash_tuple::hash< std::tuple< TT... > >
 
struct  open3d::utility::hash_eigen::hash< T >
 

Namespaces

 open3d
 
 open3d::utility
 
 open3d::utility::hash_tuple
 
 open3d::utility::hash_eigen
 

Functions

void open3d::utility::SplitString (std::vector< std::string > &tokens, const std::string &str, const std::string &delimiters, bool trim_empty_str)
 
std::string open3d::utility::StripString (const std::string &s, const std::string &white_space)
 
size_t open3d::utility::WordLength (const std::string &doc, size_t start_pos, const std::string &valid_chars)