Open3D (C++ API)
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Open3D
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Functions
FileSystem.h File Reference
#include <string>
#include <vector>
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Namespaces
open3d
open3d::utility
open3d::utility::filesystem
Functions
std::string
open3d::utility::filesystem::GetFileExtensionInLowerCase
(const std::string &filename)
std::string
open3d::utility::filesystem::GetFileNameWithoutExtension
(const std::string &filename)
std::string
open3d::utility::filesystem::GetFileNameWithoutDirectory
(const std::string &filename)
std::string
open3d::utility::filesystem::GetFileParentDirectory
(const std::string &filename)
std::string
open3d::utility::filesystem::GetRegularizedDirectoryName
(const std::string &directory)
std::string
open3d::utility::filesystem::GetWorkingDirectory
()
bool
open3d::utility::filesystem::ChangeWorkingDirectory
(const std::string &directory)
bool
open3d::utility::filesystem::DirectoryExists
(const std::string &directory)
bool
open3d::utility::filesystem::MakeDirectory
(const std::string &directory)
bool
open3d::utility::filesystem::MakeDirectoryHierarchy
(const std::string &directory)
bool
open3d::utility::filesystem::DeleteDirectory
(const std::string &directory)
bool
open3d::utility::filesystem::FileExists
(const std::string &filename)
bool
open3d::utility::filesystem::RemoveFile
(const std::string &filename)
bool
open3d::utility::filesystem::ListFilesInDirectory
(const std::string &directory, std::vector< std::string > &filenames)
bool
open3d::utility::filesystem::ListFilesInDirectoryWithExtension
(const std::string &directory, const std::string &extname, std::vector< std::string > &filenames)
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