Open3D (C++ API)
IntersectionTest.h
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26 
27 #pragma once
28 
29 #include <Eigen/Core>
30 
31 namespace open3d {
32 namespace geometry {
33 
34 bool IntersectingAABBAABB(const Eigen::Vector3d& min0,
35  const Eigen::Vector3d& max0,
36  const Eigen::Vector3d& min1,
37  const Eigen::Vector3d& max1);
38 
39 bool IntersectingTriangleTriangle3d(const Eigen::Vector3d& p0,
40  const Eigen::Vector3d& p1,
41  const Eigen::Vector3d& p2,
42  const Eigen::Vector3d& q0,
43  const Eigen::Vector3d& q1,
44  const Eigen::Vector3d& q2);
45 
46 } // namespace geometry
47 } // namespace open3d
Definition: PinholeCameraIntrinsic.cpp:34
bool IntersectingTriangleTriangle3d(const Eigen::Vector3d &p0, const Eigen::Vector3d &p1, const Eigen::Vector3d &p2, const Eigen::Vector3d &q0, const Eigen::Vector3d &q1, const Eigen::Vector3d &q2)
Definition: IntersectionTest.cpp:50
bool IntersectingAABBAABB(const Eigen::Vector3d &min0, const Eigen::Vector3d &max0, const Eigen::Vector3d &min1, const Eigen::Vector3d &max1)
Definition: IntersectionTest.cpp:34