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std::tuple< float, float, float > | open3d::color_map::Project3DPointAndGetUVDepth (const Eigen::Vector3d X, const camera::PinholeCameraTrajectory &camera, int camid) |
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std::tuple< std::vector< std::vector< int > >, std::vector< std::vector< int > > > | open3d::color_map::CreateVertexAndImageVisibility (const geometry::TriangleMesh &mesh, const std::vector< std::shared_ptr< geometry::Image >> &images_depth, const std::vector< std::shared_ptr< geometry::Image >> &images_mask, const camera::PinholeCameraTrajectory &camera, double maximum_allowable_depth, double depth_threshold_for_visiblity_check) |
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template<typename T > |
std::tuple< bool, T > | open3d::color_map::QueryImageIntensity (const geometry::Image &img, const Eigen::Vector3d &V, const camera::PinholeCameraTrajectory &camera, int camid, int ch, int image_boundary_margin) |
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template<typename T > |
std::tuple< bool, T > | open3d::color_map::QueryImageIntensity (const geometry::Image &img, const ImageWarpingField &field, const Eigen::Vector3d &V, const camera::PinholeCameraTrajectory &camera, int camid, int ch, int image_boundary_margin) |
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void | open3d::color_map::SetProxyIntensityForVertex (const geometry::TriangleMesh &mesh, const std::vector< std::shared_ptr< geometry::Image >> &images_gray, const std::vector< ImageWarpingField > &warping_field, const camera::PinholeCameraTrajectory &camera, const std::vector< std::vector< int >> &visiblity_vertex_to_image, std::vector< double > &proxy_intensity, int image_boundary_margin) |
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void | open3d::color_map::SetProxyIntensityForVertex (const geometry::TriangleMesh &mesh, const std::vector< std::shared_ptr< geometry::Image >> &images_gray, const camera::PinholeCameraTrajectory &camera, const std::vector< std::vector< int >> &visiblity_vertex_to_image, std::vector< double > &proxy_intensity, int image_boundary_margin) |
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void | open3d::color_map::SetGeometryColorAverage (geometry::TriangleMesh &mesh, const std::vector< std::shared_ptr< geometry::Image >> &images_color, const camera::PinholeCameraTrajectory &camera, const std::vector< std::vector< int >> &visiblity_vertex_to_image, int image_boundary_margin) |
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void | open3d::color_map::SetGeometryColorAverage (geometry::TriangleMesh &mesh, const std::vector< std::shared_ptr< geometry::Image >> &images_color, const std::vector< ImageWarpingField > &warping_fields, const camera::PinholeCameraTrajectory &camera, const std::vector< std::vector< int >> &visiblity_vertex_to_image, int image_boundary_margin) |
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