Open3D (C++ API)
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#include "Open3D/Geometry/TriangleMesh.h"
#include <Eigen/Dense>
#include <queue>
#include <tuple>
#include "Open3D/Utility/Console.h"
Data Structures | |
class | open3d::geometry::Quadric |
Namespaces | |
open3d | |
open3d::geometry | |
Functions | |
std::shared_ptr< TriangleMesh > | open3d::geometry::SimplifyVertexClustering (const TriangleMesh &input, double voxel_size, TriangleMesh::SimplificationContraction contraction=TriangleMesh::SimplificationContraction::Average) |
std::shared_ptr< TriangleMesh > | open3d::geometry::SimplifyQuadricDecimation (const TriangleMesh &input, int target_number_of_triangles) |