Open3D (C++ API)
0.18.0
|
#include <tiny_obj_loader.h>
#include <fstream>
#include <numeric>
#include <vector>
#include "open3d/io/FileFormatIO.h"
#include "open3d/io/ImageIO.h"
#include "open3d/io/TriangleMeshIO.h"
#include "open3d/utility/FileSystem.h"
#include "open3d/utility/Logging.h"
#include "open3d/utility/ProgressBar.h"
Namespaces | |
open3d | |
open3d::io | |
Functions | |
FileGeometry | open3d::io::ReadFileGeometryTypeOBJ (const std::string &path) |
bool | open3d::io::ReadTriangleMeshFromOBJ (const std::string &filename, geometry::TriangleMesh &mesh, const ReadTriangleMeshOptions &) |
bool | open3d::io::WriteTriangleMeshToOBJ (const std::string &filename, const geometry::TriangleMesh &mesh, bool write_ascii, bool compressed, bool write_vertex_normals, bool write_vertex_colors, bool write_triangle_uvs, bool print_progress) |