Open3D (C++ API)
0.18.0
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#include "open3d/core/Tensor.h"
#include "open3d/t/geometry/Image.h"
#include "open3d/t/geometry/RGBDImage.h"
Go to the source code of this file.
Data Structures | |
class | open3d::t::pipelines::slam::Frame |
Frame is a container class storing an intrinsic matrix and several 2D tensors, from depth map, vertex map, to color map, in a customized way. More... | |
Namespaces | |
open3d | |
open3d::t | |
open3d::t::pipelines | |
open3d::t::pipelines::slam | |