Open3D (C++ API)  0.18.0
LU.h
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1 // ----------------------------------------------------------------------------
2 // - Open3D: www.open3d.org -
3 // ----------------------------------------------------------------------------
4 // Copyright (c) 2018-2023 www.open3d.org
5 // SPDX-License-Identifier: MIT
6 // ----------------------------------------------------------------------------
7 
8 #pragma once
9 
10 #include "open3d/core/Tensor.h"
11 
12 namespace open3d {
13 namespace core {
14 
15 // See documentation for `core::Tensor::LUIpiv`.
16 void LUIpiv(const Tensor& A, Tensor& ipiv, Tensor& output);
17 
18 // See documentation for `core::Tensor::LU`.
19 void LU(const Tensor& A,
20  Tensor& permutation,
21  Tensor& lower,
22  Tensor& upper,
23  const bool permute_l = false);
24 
25 } // namespace core
26 } // namespace open3d
void LU(const Tensor &A, Tensor &permutation, Tensor &lower, Tensor &upper, const bool permute_l)
Definition: LU.cpp:120
void LUIpiv(const Tensor &A, Tensor &ipiv, Tensor &output)
Definition: LU.cpp:62
Definition: PinholeCameraIntrinsic.cpp:16