(b9e049c (Sun Dec 31 11:36:26 2023 -0800))
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Tensor | open3d::core::Concatenate (const std::vector< Tensor > &tensors, const utility::optional< int64_t > &axis=0) |
| Concatenates the list of tensors in their order, along the given axis into a new tensor. All the tensors must have same data-type, device, and number of dimensions. All dimensions must be the same, except the dimension along the axis the tensors are to be concatenated. Using Concatenate for a single tensor, the tensor is split along its first dimension (length), and concatenated along the axis. More...
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Tensor | open3d::core::Append (const Tensor &self, const Tensor &other, const utility::optional< int64_t > &axis=utility::nullopt) |
| Appends the two tensors, along the given axis into a new tensor. Both the tensors must have same data-type, device, and number of dimensions. All dimensions must be the same, except the dimension along the axis the tensors are to be appended. More...
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Tensor | open3d::core::Maximum (const Tensor &input, const Tensor &other) |
| Computes the element-wise maximum of input and other. The tensors must have same data type and device. More...
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Tensor | open3d::core::Minimum (const Tensor &input, const Tensor &other) |
| Computes the element-wise minimum of input and other. The tensors must have same data type and device. More...
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