Open3D (C++ API)  0.18.0+252c867
RoiPoolKernel.h
Go to the documentation of this file.
1 // ----------------------------------------------------------------------------
2 // - Open3D: www.open3d.org -
3 // ----------------------------------------------------------------------------
4 // Copyright (c) 2018-2023 www.open3d.org
5 // SPDX-License-Identifier: MIT
6 // ----------------------------------------------------------------------------
7 //***************************************************************************************/
8 //
9 // Based on PointRCNN Library (MIT License):
10 // https://github.com/sshaoshuai/PointRCNN
11 //
12 // Copyright (c) 2019 Shaoshuai Shi
13 //
14 // Permission is hereby granted, free of charge, to any person obtaining a
15 // copy of this software and associated documentation files (the "Software"),
16 // to deal in the Software without restriction, including without limitation
17 // the rights to use, copy, modify, merge, publish, distribute, sublicense,
18 // and/or sell copies of the Software, and to permit persons to whom the
19 // Software is furnished to do so, subject to the following conditions:
20 //
21 // The above copyright notice and this permission notice shall be included in
22 // all copies or substantial portions of the Software.
23 //
24 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
25 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
26 // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
27 // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
28 // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
29 // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
30 // DEALINGS IN THE SOFTWARE.
31 //
32 //***************************************************************************************/
33 
34 #pragma once
35 
36 namespace open3d {
37 namespace ml {
38 namespace contrib {
39 
40 #ifdef BUILD_CUDA_MODULE
41 
42 void roipool3dLauncher(int batch_size,
43  int pts_num,
44  int boxes_num,
45  int feature_in_len,
46  int sampled_pts_num,
47  const float *xyz,
48  const float *boxes3d,
49  const float *pts_feature,
50  float *pooled_features,
51  int *pooled_empty_flag);
52 #endif
53 
54 } // namespace contrib
55 } // namespace ml
56 } // namespace open3d
Definition: PinholeCameraIntrinsic.cpp:16