#include <GuiSettingsModel.h>
◆ anisotropy
float open3d::visualization::GuiSettingsModel::LitMaterial::anisotropy = 0.f |
◆ base_color
Eigen::Vector3f open3d::visualization::GuiSettingsModel::LitMaterial::base_color = {0.9f, 0.9f, 0.9f} |
◆ clear_coat
float open3d::visualization::GuiSettingsModel::LitMaterial::clear_coat = 0.2f |
◆ clear_coat_roughness
float open3d::visualization::GuiSettingsModel::LitMaterial::clear_coat_roughness = 0.2f |
◆ metallic
float open3d::visualization::GuiSettingsModel::LitMaterial::metallic = 0.f |
◆ reflectance
float open3d::visualization::GuiSettingsModel::LitMaterial::reflectance = 0.5f |
◆ roughness
float open3d::visualization::GuiSettingsModel::LitMaterial::roughness = 0.7f |
The documentation for this struct was generated from the following file: