Open3D (C++ API)
Namespaces | Functions
DrawGeometry.h File Reference
#include <functional>
#include <map>
#include <memory>
#include <string>
#include <vector>
#include "Open3D/Geometry/Geometry.h"

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Namespaces

 open3d
 
 open3d::visualization
 

Functions

bool open3d::visualization::DrawGeometries (const std::vector< std::shared_ptr< const geometry::Geometry >> &geometry_ptrs, const std::string &window_name="Open3D", int width=640, int height=480, int left=50, int top=50, bool point_show_normal=false, bool mesh_show_wireframe=false, bool mesh_show_back_face=false)
 Function to draw a list of geometry objects. More...
 
bool open3d::visualization::DrawGeometriesWithCustomAnimation (const std::vector< std::shared_ptr< const geometry::Geometry >> &geometry_ptrs, const std::string &window_name="Open3D", int width=640, int height=480, int left=50, int top=50, const std::string &json_filename="")
 Function to draw a list of geometry objects with a GUI that supports animation. More...
 
bool open3d::visualization::DrawGeometriesWithAnimationCallback (const std::vector< std::shared_ptr< const geometry::Geometry >> &geometry_ptrs, std::function< bool(Visualizer *)> callback_func, const std::string &window_name="Open3D", int width=640, int height=480, int left=50, int top=50)
 Function to draw a list of geometry objects with a customized animation callback function. More...
 
bool open3d::visualization::DrawGeometriesWithKeyCallbacks (const std::vector< std::shared_ptr< const geometry::Geometry >> &geometry_ptrs, const std::map< int, std::function< bool(Visualizer *)>> &key_to_callback, const std::string &window_name="Open3D", int width=640, int height=480, int left=50, int top=50)
 Function to draw a list of geometry. More...
 
bool open3d::visualization::DrawGeometriesWithEditing (const std::vector< std::shared_ptr< const geometry::Geometry >> &geometry_ptrs, const std::string &window_name="Open3D", int width=640, int height=480, int left=50, int top=50)
 Function to draw a list of geometry. More...
 
bool open3d::visualization::DrawGeometriesWithVertexSelection (const std::vector< std::shared_ptr< const geometry::Geometry >> &geometry_ptrs, const std::string &window_name, int width, int height, int left, int top)