Open3D (C++ API)
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#include <filament/utils/Entity.h>
#include <filament/utils/EntityInstance.h>
#include <memory>
#include <unordered_map>
#include "Open3D/Visualization/Rendering/Scene.h"
Go to the source code of this file.
Data Structures | |
class | open3d::visualization::FilamentScene |
struct | open3d::visualization::FilamentScene::SceneEntity::Details |
Namespaces | |
filament | |
open3d | |
open3d::visualization | |