34 namespace filesystem {
65 std::vector<std::string> &subdirs,
66 std::vector<std::string> &filenames);
69 std::vector<std::string> &filenames);
72 const std::string &extname,
73 std::vector<std::string> &filenames);
76 FILE *
FOpen(
const std::string &filename,
const std::string &
mode);
78 std::vector<char> &
bytes,
79 std::string *errorStr);
bool DeleteDirectory(const std::string &directory)
Definition: FileSystem.cpp:210
const char const char value recording_handle imu_sample recording_handle uint8_t size_t data_size k4a_record_configuration_t config target_format k4a_capture_t capture_handle k4a_imu_sample_t imu_sample playback_handle k4a_logging_message_cb_t void min_level device_handle k4a_imu_sample_t timeout_in_ms capture_handle capture_handle capture_handle image_handle temperature_c k4a_image_t image_handle uint8_t image_handle image_handle image_handle image_handle image_handle timestamp_usec white_balance image_handle k4a_device_configuration_t config device_handle char size_t serial_number_size bool int32_t int32_t int32_t int32_t k4a_color_control_mode_t default_mode mode
Definition: K4aPlugin.cpp:676
std::string GetFileExtensionInLowerCase(const std::string &filename)
Definition: FileSystem.cpp:53
std::string GetFileNameWithoutDirectory(const std::string &filename)
Definition: FileSystem.cpp:73
bool FReadToBuffer(const std::string &path, std::vector< char > &bytes, std::string *errorStr)
Definition: FileSystem.cpp:357
bool ListFilesInDirectoryWithExtension(const std::string &directory, const std::string &extname, std::vector< std::string > &filenames)
Definition: FileSystem.cpp:269
bool DirectoryExists(const std::string &directory)
Definition: FileSystem.cpp:181
bool ChangeWorkingDirectory(const std::string &directory)
Definition: FileSystem.cpp:177
bool ListFilesInDirectory(const std::string &directory, std::vector< std::string > &filenames)
Definition: FileSystem.cpp:263
void * bytes
Definition: TriangleMeshBuffers.cpp:159
std::string GetFileParentDirectory(const std::string &filename)
Definition: FileSystem.cpp:82
std::string GetWorkingDirectory()
Definition: FileSystem.cpp:99
bool MakeDirectoryHierarchy(const std::string &directory)
Definition: FileSystem.cpp:195
Definition: Open3DViewer.h:29
bool RemoveFile(const std::string &filename)
Definition: FileSystem.cpp:230
std::string GetFileNameWithoutExtension(const std::string &filename)
Definition: FileSystem.cpp:67
std::vector< std::string > GetPathComponents(const std::string &path)
Definition: FileSystem.cpp:105
std::string GetRegularizedDirectoryName(const std::string &directory)
Definition: FileSystem.cpp:91
bool FileExists(const std::string &filename)
Definition: FileSystem.cpp:218
bool ListDirectory(const std::string &directory, std::vector< std::string > &subdirs, std::vector< std::string > &filenames)
Definition: FileSystem.cpp:234
FILE * FOpen(const std::string &filename, const std::string &mode)
Definition: FileSystem.cpp:288
bool MakeDirectory(const std::string &directory)
Definition: FileSystem.cpp:187