Open3D (C++ API)
IJsonConvertibleIO.h
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26 
27 #pragma once
28 
29 #include <string>
30 
32 
33 namespace open3d {
34 namespace io {
35 
39 bool ReadIJsonConvertible(const std::string &filename,
40  utility::IJsonConvertible &object);
41 
45 bool WriteIJsonConvertible(const std::string &filename,
46  const utility::IJsonConvertible &object);
47 
48 bool ReadIJsonConvertibleFromJSON(const std::string &filename,
49  utility::IJsonConvertible &object);
50 
51 bool WriteIJsonConvertibleToJSON(const std::string &filename,
52  const utility::IJsonConvertible &object);
53 
54 bool ReadIJsonConvertibleFromJSONString(const std::string &json_string,
55  utility::IJsonConvertible &object);
56 
57 bool WriteIJsonConvertibleToJSONString(std::string &json_string,
58  const utility::IJsonConvertible &object);
59 
60 } // namespace io
61 } // namespace open3d
bool ReadIJsonConvertibleFromJSON(const std::string &filename, utility::IJsonConvertible &object)
Definition: FileJSON.cpp:72
bool ReadIJsonConvertible(const std::string &filename, utility::IJsonConvertible &object)
Definition: IJsonConvertibleIO.cpp:58
bool WriteIJsonConvertibleToJSONString(std::string &json_string, const utility::IJsonConvertible &object)
Definition: FileJSON.cpp:104
bool WriteIJsonConvertibleToJSON(const std::string &filename, const utility::IJsonConvertible &object)
Definition: FileJSON.cpp:85
bool WriteIJsonConvertible(const std::string &filename, const utility::IJsonConvertible &object)
Definition: IJsonConvertibleIO.cpp:79
bool ReadIJsonConvertibleFromJSONString(const std::string &json_string, utility::IJsonConvertible &object)
Definition: FileJSON.cpp:98
Definition: Open3DViewer.h:29