Open3D (C++ API)
Namespaces | Data Structures | Enumerations | Functions
open3d::io Namespace Reference

Namespaces

 k4a_plugin
 

Data Structures

struct  ArrayAdapter
 
class  AzureKinectRecorder
 
class  AzureKinectSensor
 
class  AzureKinectSensorConfig
 
struct  IntArray
 
struct  IntArrayBase
 
class  MKVMetadata
 
class  MKVReader
 
class  MKVWriter
 
class  RGBDRecorder
 
class  RGBDSensor
 
class  RGBDSensorConfig
 

Enumerations

enum  FileGeometry { CONTENTS_UNKNOWN = 0, CONTAINS_POINTS = (1 << 0), CONTAINS_LINES = (1 << 1), CONTAINS_TRIANGLES = (1 << 2) }
 

Functions

bool ReadFeature (const std::string &filename, registration::Feature &feature)
 
bool WriteFeature (const std::string &filename, const registration::Feature &feature)
 
bool ReadFeatureFromBIN (const std::string &filename, registration::Feature &feature)
 
bool WriteFeatureToBIN (const std::string &filename, const registration::Feature &feature)
 
FileGeometry ReadFileGeometryType (const std::string &path)
 
FileGeometry ReadFileGeometryTypeGLTF (const std::string &path)
 
FileGeometry ReadFileGeometryTypeOBJ (const std::string &path)
 
FileGeometry ReadFileGeometryTypeOFF (const std::string &path)
 
FileGeometry ReadFileGeometryTypePCD (const std::string &path)
 
FileGeometry ReadFileGeometryTypePLY (const std::string &path)
 
FileGeometry ReadFileGeometryTypePTS (const std::string &path)
 
FileGeometry ReadFileGeometryTypeSTL (const std::string &path)
 
FileGeometry ReadFileGeometryTypeXYZ (const std::string &path)
 
FileGeometry ReadFileGeometryTypeXYZN (const std::string &path)
 
FileGeometry ReadFileGeometryTypeXYZRGB (const std::string &path)
 
bool ReadIJsonConvertible (const std::string &filename, utility::IJsonConvertible &object)
 
bool WriteIJsonConvertible (const std::string &filename, const utility::IJsonConvertible &object)
 
bool ReadIJsonConvertibleFromJSON (const std::string &filename, utility::IJsonConvertible &object)
 
bool WriteIJsonConvertibleToJSON (const std::string &filename, const utility::IJsonConvertible &object)
 
bool ReadIJsonConvertibleFromJSONString (const std::string &json_string, utility::IJsonConvertible &object)
 
bool WriteIJsonConvertibleToJSONString (std::string &json_string, const utility::IJsonConvertible &object)
 
std::shared_ptr< geometry::ImageCreateImageFromFile (const std::string &filename)
 
bool ReadImage (const std::string &filename, geometry::Image &image)
 
bool WriteImage (const std::string &filename, const geometry::Image &image, int quality)
 
bool ReadImageFromPNG (const std::string &filename, geometry::Image &image)
 
bool WriteImageToPNG (const std::string &filename, const geometry::Image &image, int quality)
 
bool ReadImageFromJPG (const std::string &filename, geometry::Image &image)
 
bool WriteImageToJPG (const std::string &filename, const geometry::Image &image, int quality=90)
 
std::shared_ptr< color_map::ImageWarpingFieldCreateImageWarpingFieldFromFile (const std::string &filename)
 
bool ReadImageWarpingField (const std::string &filename, color_map::ImageWarpingField &warping_field)
 
bool WriteImageWarpingField (const std::string &filename, const color_map::ImageWarpingField &trajectory)
 
std::shared_ptr< geometry::LineSetCreateLineSetFromFile (const std::string &filename, const std::string &format, bool print_progress)
 
bool ReadLineSet (const std::string &filename, geometry::LineSet &lineset, const std::string &format, bool print_progress)
 
bool WriteLineSet (const std::string &filename, const geometry::LineSet &lineset, bool write_ascii, bool compressed, bool print_progress)
 
bool ReadLineSetFromPLY (const std::string &filename, geometry::LineSet &lineset, bool print_progress=false)
 
bool WriteLineSetToPLY (const std::string &filename, const geometry::LineSet &lineset, bool write_ascii=false, bool compressed=false, bool print_progress=false)
 
std::shared_ptr< geometry::OctreeCreateOctreeFromFile (const std::string &filename, const std::string &format)
 
bool ReadOctree (const std::string &filename, geometry::Octree &octree, const std::string &format)
 
bool WriteOctree (const std::string &filename, const geometry::Octree &octree)
 
bool ReadOctreeFromJson (const std::string &filename, geometry::Octree &octree)
 
bool WriteOctreeToJson (const std::string &filename, const geometry::Octree &octree)
 
std::shared_ptr< camera::PinholeCameraTrajectoryCreatePinholeCameraTrajectoryFromFile (const std::string &filename)
 
bool ReadPinholeCameraTrajectory (const std::string &filename, camera::PinholeCameraTrajectory &trajectory)
 
bool WritePinholeCameraTrajectory (const std::string &filename, const camera::PinholeCameraTrajectory &trajectory)
 
bool ReadPinholeCameraTrajectoryFromLOG (const std::string &filename, camera::PinholeCameraTrajectory &trajectory)
 
bool WritePinholeCameraTrajectoryToLOG (const std::string &filename, const camera::PinholeCameraTrajectory &trajectory)
 
bool ReadPinholeCameraTrajectoryFromTUM (const std::string &filename, camera::PinholeCameraTrajectory &trajectory)
 
bool WritePinholeCameraTrajectoryToTUM (const std::string &filename, const camera::PinholeCameraTrajectory &trajectory)
 
std::shared_ptr< geometry::PointCloudCreatePointCloudFromFile (const std::string &filename, const std::string &format, bool print_progress)
 
bool ReadPointCloud (const std::string &filename, geometry::PointCloud &pointcloud, const std::string &format, bool remove_nan_points, bool remove_infinite_points, bool print_progress)
 
bool WritePointCloud (const std::string &filename, const geometry::PointCloud &pointcloud, bool write_ascii, bool compressed, bool print_progress)
 
bool ReadPointCloudFromXYZ (const std::string &filename, geometry::PointCloud &pointcloud, bool print_progress=false)
 
bool WritePointCloudToXYZ (const std::string &filename, const geometry::PointCloud &pointcloud, bool write_ascii=false, bool compressed=false, bool print_progress=false)
 
bool ReadPointCloudFromXYZN (const std::string &filename, geometry::PointCloud &pointcloud, bool print_progress=false)
 
bool WritePointCloudToXYZN (const std::string &filename, const geometry::PointCloud &pointcloud, bool write_ascii=false, bool compressed=false, bool print_progress=false)
 
bool ReadPointCloudFromXYZRGB (const std::string &filename, geometry::PointCloud &pointcloud, bool print_progress)
 
bool WritePointCloudToXYZRGB (const std::string &filename, const geometry::PointCloud &pointcloud, bool write_ascii=false, bool compressed=false, bool print_progress=false)
 
bool ReadPointCloudFromPLY (const std::string &filename, geometry::PointCloud &pointcloud, bool print_progress=false)
 
bool WritePointCloudToPLY (const std::string &filename, const geometry::PointCloud &pointcloud, bool write_ascii=false, bool compressed=false, bool print_progress=false)
 
bool ReadPointCloudFromPCD (const std::string &filename, geometry::PointCloud &pointcloud, bool print_progress=false)
 
bool WritePointCloudToPCD (const std::string &filename, const geometry::PointCloud &pointcloud, bool write_ascii=false, bool compressed=false, bool print_progress=false)
 
bool ReadPointCloudFromPTS (const std::string &filename, geometry::PointCloud &pointcloud, bool print_progress=false)
 
bool WritePointCloudToPTS (const std::string &filename, const geometry::PointCloud &pointcloud, bool write_ascii=false, bool compressed=false, bool print_progress=false)
 
std::shared_ptr< registration::PoseGraphCreatePoseGraphFromFile (const std::string &filename)
 
bool ReadPoseGraph (const std::string &filename, registration::PoseGraph &pose_graph)
 
bool WritePoseGraph (const std::string &filename, const registration::PoseGraph &pose_graph)
 
std::shared_ptr< geometry::TriangleMeshCreateMeshFromFile (const std::string &filename, bool print_progress)
 
bool ReadTriangleMesh (const std::string &filename, geometry::TriangleMesh &mesh, bool print_progress)
 
bool WriteTriangleMesh (const std::string &filename, const geometry::TriangleMesh &mesh, bool write_ascii, bool compressed, bool write_vertex_normals, bool write_vertex_colors, bool write_triangle_uvs, bool print_progress)
 
bool IsPointInsidePolygon (const Eigen::MatrixX2d &polygon, double x, double y)
 
bool AddTrianglesByEarClipping (geometry::TriangleMesh &mesh, std::vector< unsigned int > &indices)
 
bool ReadTriangleMeshFromPLY (const std::string &filename, geometry::TriangleMesh &mesh, bool print_progress)
 
bool WriteTriangleMeshToPLY (const std::string &filename, const geometry::TriangleMesh &mesh, bool write_ascii, bool compressed, bool write_vertex_normals, bool write_vertex_colors, bool write_triangle_uvs, bool print_progress)
 
bool ReadTriangleMeshFromSTL (const std::string &filename, geometry::TriangleMesh &mesh, bool print_progress)
 
bool WriteTriangleMeshToSTL (const std::string &filename, const geometry::TriangleMesh &mesh, bool write_ascii, bool compressed, bool write_vertex_normals, bool write_vertex_colors, bool write_triangle_uvs, bool print_progress)
 
bool ReadTriangleMeshFromOBJ (const std::string &filename, geometry::TriangleMesh &mesh, bool print_progress)
 
bool WriteTriangleMeshToOBJ (const std::string &filename, const geometry::TriangleMesh &mesh, bool write_ascii, bool compressed, bool write_vertex_normals, bool write_vertex_colors, bool write_triangle_uvs, bool print_progress)
 
bool ReadTriangleMeshFromOFF (const std::string &filename, geometry::TriangleMesh &mesh, bool print_progress)
 
bool WriteTriangleMeshToOFF (const std::string &filename, const geometry::TriangleMesh &mesh, bool write_ascii, bool compressed, bool write_vertex_normals, bool write_vertex_colors, bool write_triangle_uvs, bool print_progress)
 
bool ReadTriangleMeshFromGLTF (const std::string &filename, geometry::TriangleMesh &mesh, bool print_progress)
 
bool WriteTriangleMeshToGLTF (const std::string &filename, const geometry::TriangleMesh &mesh, bool write_ascii, bool compressed, bool write_vertex_normals, bool write_vertex_colors, bool write_triangle_uvs, bool print_progress)
 
std::shared_ptr< geometry::VoxelGridCreateVoxelGridFromFile (const std::string &filename, const std::string &format, bool print_progress)
 
bool ReadVoxelGrid (const std::string &filename, geometry::VoxelGrid &voxelgrid, const std::string &format, bool print_progress)
 
bool WriteVoxelGrid (const std::string &filename, const geometry::VoxelGrid &voxelgrid, bool write_ascii, bool compressed, bool print_progress)
 
bool ReadVoxelGridFromPLY (const std::string &filename, geometry::VoxelGrid &voxelgrid, bool print_progress=false)
 
bool WriteVoxelGridToPLY (const std::string &filename, const geometry::VoxelGrid &voxelgrid, bool write_ascii=false, bool compressed=false, bool print_progress=false)
 
void ConvertBGRAToRGB (geometry::Image &bgra, geometry::Image &rgb)
 

Enumeration Type Documentation

◆ FileGeometry

Enumerator
CONTENTS_UNKNOWN 
CONTAINS_POINTS 
CONTAINS_LINES 
CONTAINS_TRIANGLES 

Function Documentation

◆ AddTrianglesByEarClipping()

bool open3d::io::AddTrianglesByEarClipping ( geometry::TriangleMesh mesh,
std::vector< unsigned int > &  indices 
)

Function to convert a polygon into a collection of triangles whose vertices are only those of the polygon. Assume that the vertices are connected by edges based on their order, and the final vertex connected to the first. The triangles are added to the mesh that is passed as reference. The mesh should contain all vertices prior to calling this function.

Returns
return true if triangulation is successful, false otherwise.

◆ ConvertBGRAToRGB()

void open3d::io::ConvertBGRAToRGB ( geometry::Image bgra,
geometry::Image rgb 
)

◆ CreateImageFromFile()

std::shared_ptr< geometry::Image > open3d::io::CreateImageFromFile ( const std::string &  filename)

Factory function to create an image from a file (ImageFactory.cpp) Return an empty image if fail to read the file.

◆ CreateImageWarpingFieldFromFile()

std::shared_ptr< color_map::ImageWarpingField > open3d::io::CreateImageWarpingFieldFromFile ( const std::string &  filename)

Factory function to create a ImageWarpingField from a file Return an empty PinholeCameraTrajectory if fail to read the file.

◆ CreateLineSetFromFile()

std::shared_ptr< geometry::LineSet > open3d::io::CreateLineSetFromFile ( const std::string &  filename,
const std::string &  format = "auto",
bool  print_progress = false 
)

Factory function to create a lineset from a file.

Returns
return an empty lineset if fail to read the file.

◆ CreateMeshFromFile()

std::shared_ptr< geometry::TriangleMesh > open3d::io::CreateMeshFromFile ( const std::string &  filename,
bool  print_progress = false 
)

Factory function to create a mesh from a file (TriangleMeshFactory.cpp) Return an empty mesh if fail to read the file.

◆ CreateOctreeFromFile()

std::shared_ptr< geometry::Octree > open3d::io::CreateOctreeFromFile ( const std::string &  filename,
const std::string &  format = "auto" 
)

Factory function to create a octree from a file.

Returns
return an empty octree if fail to read the file.

◆ CreatePinholeCameraTrajectoryFromFile()

std::shared_ptr< camera::PinholeCameraTrajectory > open3d::io::CreatePinholeCameraTrajectoryFromFile ( const std::string &  filename)

Factory function to create a PinholeCameraTrajectory from a file (PinholeCameraTrajectoryFactory.cpp) Return an empty PinholeCameraTrajectory if fail to read the file.

◆ CreatePointCloudFromFile()

std::shared_ptr< geometry::PointCloud > open3d::io::CreatePointCloudFromFile ( const std::string &  filename,
const std::string &  format = "auto",
bool  print_progress = false 
)

Factory function to create a pointcloud from a file (PointCloudFactory.cpp) Return an empty pointcloud if fail to read the file.

◆ CreatePoseGraphFromFile()

std::shared_ptr< registration::PoseGraph > open3d::io::CreatePoseGraphFromFile ( const std::string &  filename)

Factory function to create a PoseGraph from a file (PinholeCameraTrajectoryFactory.cpp) Return an empty PinholeCameraTrajectory if fail to read the file.

◆ CreateVoxelGridFromFile()

std::shared_ptr< geometry::VoxelGrid > open3d::io::CreateVoxelGridFromFile ( const std::string &  filename,
const std::string &  format = "auto",
bool  print_progress = false 
)

Factory function to create a voxelgrid from a file.

Returns
return an empty voxelgrid if fail to read the file.

◆ IsPointInsidePolygon()

bool open3d::io::IsPointInsidePolygon ( const Eigen::MatrixX2d &  polygon,
double  x,
double  y 
)

◆ ReadFeature()

bool open3d::io::ReadFeature ( const std::string &  filename,
registration::Feature feature 
)

The general entrance for reading a Feature from a file

Returns
If the read function is successful.

◆ ReadFeatureFromBIN()

bool open3d::io::ReadFeatureFromBIN ( const std::string &  filename,
registration::Feature feature 
)

◆ ReadFileGeometryType()

FileGeometry open3d::io::ReadFileGeometryType ( const std::string &  path)

Returns the kind of geometry that the file contains. This is a quick function designed to query the file in order to determine whether to call ReadTriangleMesh(), ReadLineSet(), or ReadPointCloud()

◆ ReadFileGeometryTypeGLTF()

FileGeometry open3d::io::ReadFileGeometryTypeGLTF ( const std::string &  path)

◆ ReadFileGeometryTypeOBJ()

FileGeometry open3d::io::ReadFileGeometryTypeOBJ ( const std::string &  path)

◆ ReadFileGeometryTypeOFF()

FileGeometry open3d::io::ReadFileGeometryTypeOFF ( const std::string &  path)

◆ ReadFileGeometryTypePCD()

FileGeometry open3d::io::ReadFileGeometryTypePCD ( const std::string &  path)

◆ ReadFileGeometryTypePLY()

FileGeometry open3d::io::ReadFileGeometryTypePLY ( const std::string &  path)

◆ ReadFileGeometryTypePTS()

FileGeometry open3d::io::ReadFileGeometryTypePTS ( const std::string &  path)

◆ ReadFileGeometryTypeSTL()

FileGeometry open3d::io::ReadFileGeometryTypeSTL ( const std::string &  path)

◆ ReadFileGeometryTypeXYZ()

FileGeometry open3d::io::ReadFileGeometryTypeXYZ ( const std::string &  path)

◆ ReadFileGeometryTypeXYZN()

FileGeometry open3d::io::ReadFileGeometryTypeXYZN ( const std::string &  path)

◆ ReadFileGeometryTypeXYZRGB()

FileGeometry open3d::io::ReadFileGeometryTypeXYZRGB ( const std::string &  path)

◆ ReadIJsonConvertible()

bool open3d::io::ReadIJsonConvertible ( const std::string &  filename,
utility::IJsonConvertible object 
)

The general entrance for reading an IJsonConvertible from a file The function calls read functions based on the extension name of filename.

Returns
return true if the read function is successful, false otherwise.

◆ ReadIJsonConvertibleFromJSON()

bool open3d::io::ReadIJsonConvertibleFromJSON ( const std::string &  filename,
utility::IJsonConvertible object 
)

◆ ReadIJsonConvertibleFromJSONString()

bool open3d::io::ReadIJsonConvertibleFromJSONString ( const std::string &  json_string,
utility::IJsonConvertible object 
)

◆ ReadImage()

bool open3d::io::ReadImage ( const std::string &  filename,
geometry::Image image 
)

The general entrance for reading an Image from a file The function calls read functions based on the extension name of filename.

Returns
return true if the read function is successful, false otherwise.

◆ ReadImageFromJPG()

bool open3d::io::ReadImageFromJPG ( const std::string &  filename,
geometry::Image image 
)

◆ ReadImageFromPNG()

bool open3d::io::ReadImageFromPNG ( const std::string &  filename,
geometry::Image image 
)

◆ ReadImageWarpingField()

bool open3d::io::ReadImageWarpingField ( const std::string &  filename,
color_map::ImageWarpingField warping_field 
)

The general entrance for reading a ImageWarpingField from a file

Returns
If the read function is successful.

◆ ReadLineSet()

bool open3d::io::ReadLineSet ( const std::string &  filename,
geometry::LineSet lineset,
const std::string &  format = "auto",
bool  print_progress = false 
)

The general entrance for reading a LineSet from a file The function calls read functions based on the extension name of filename.

Returns
return true if the read function is successful, false otherwise.

◆ ReadLineSetFromPLY()

bool open3d::io::ReadLineSetFromPLY ( const std::string &  filename,
geometry::LineSet lineset,
bool  print_progress = false 
)

◆ ReadOctree()

bool open3d::io::ReadOctree ( const std::string &  filename,
geometry::Octree octree,
const std::string &  format = "auto" 
)

The general entrance for reading a Octree from a file The function calls read functions based on the extension name of filename.

Returns
return true if the read function is successful, false otherwise.

◆ ReadOctreeFromJson()

bool open3d::io::ReadOctreeFromJson ( const std::string &  filename,
geometry::Octree octree 
)

◆ ReadPinholeCameraTrajectory()

bool open3d::io::ReadPinholeCameraTrajectory ( const std::string &  filename,
camera::PinholeCameraTrajectory trajectory 
)

The general entrance for reading a PinholeCameraTrajectory from a file The function calls read functions based on the extension name of filename.

Returns
If the read function is successful.

◆ ReadPinholeCameraTrajectoryFromLOG()

bool open3d::io::ReadPinholeCameraTrajectoryFromLOG ( const std::string &  filename,
camera::PinholeCameraTrajectory trajectory 
)

◆ ReadPinholeCameraTrajectoryFromTUM()

bool open3d::io::ReadPinholeCameraTrajectoryFromTUM ( const std::string &  filename,
camera::PinholeCameraTrajectory trajectory 
)

◆ ReadPointCloud()

bool open3d::io::ReadPointCloud ( const std::string &  filename,
geometry::PointCloud pointcloud,
const std::string &  format = "auto",
bool  remove_nan_points = true,
bool  remove_infinite_points = true,
bool  print_progress = false 
)

The general entrance for reading a PointCloud from a file The function calls read functions based on the extension name of filename.

Returns
return true if the read function is successful, false otherwise.

◆ ReadPointCloudFromPCD()

bool open3d::io::ReadPointCloudFromPCD ( const std::string &  filename,
geometry::PointCloud pointcloud,
bool  print_progress = false 
)

◆ ReadPointCloudFromPLY()

bool open3d::io::ReadPointCloudFromPLY ( const std::string &  filename,
geometry::PointCloud pointcloud,
bool  print_progress = false 
)

◆ ReadPointCloudFromPTS()

bool open3d::io::ReadPointCloudFromPTS ( const std::string &  filename,
geometry::PointCloud pointcloud,
bool  print_progress = false 
)

◆ ReadPointCloudFromXYZ()

bool open3d::io::ReadPointCloudFromXYZ ( const std::string &  filename,
geometry::PointCloud pointcloud,
bool  print_progress = false 
)

◆ ReadPointCloudFromXYZN()

bool open3d::io::ReadPointCloudFromXYZN ( const std::string &  filename,
geometry::PointCloud pointcloud,
bool  print_progress = false 
)

◆ ReadPointCloudFromXYZRGB()

bool open3d::io::ReadPointCloudFromXYZRGB ( const std::string &  filename,
geometry::PointCloud pointcloud,
bool  print_progress 
)

◆ ReadPoseGraph()

bool open3d::io::ReadPoseGraph ( const std::string &  filename,
registration::PoseGraph pose_graph 
)

The general entrance for reading a PoseGraph from a file. The function calls read functions based on the extension name of filename.

Returns
return true if the read function is successful, false otherwise.

◆ ReadTriangleMesh()

bool open3d::io::ReadTriangleMesh ( const std::string &  filename,
geometry::TriangleMesh mesh,
bool  print_progress = false 
)

The general entrance for reading a TriangleMesh from a file The function calls read functions based on the extension name of filename.

Returns
return true if the read function is successful, false otherwise.

◆ ReadTriangleMeshFromGLTF()

bool open3d::io::ReadTriangleMeshFromGLTF ( const std::string &  filename,
geometry::TriangleMesh mesh,
bool  print_progress 
)

◆ ReadTriangleMeshFromOBJ()

bool open3d::io::ReadTriangleMeshFromOBJ ( const std::string &  filename,
geometry::TriangleMesh mesh,
bool  print_progress 
)

◆ ReadTriangleMeshFromOFF()

bool open3d::io::ReadTriangleMeshFromOFF ( const std::string &  filename,
geometry::TriangleMesh mesh,
bool  print_progress 
)

◆ ReadTriangleMeshFromPLY()

bool open3d::io::ReadTriangleMeshFromPLY ( const std::string &  filename,
geometry::TriangleMesh mesh,
bool  print_progress 
)

◆ ReadTriangleMeshFromSTL()

bool open3d::io::ReadTriangleMeshFromSTL ( const std::string &  filename,
geometry::TriangleMesh mesh,
bool  print_progress 
)

◆ ReadVoxelGrid()

bool open3d::io::ReadVoxelGrid ( const std::string &  filename,
geometry::VoxelGrid voxelgrid,
const std::string &  format = "auto",
bool  print_progress = false 
)

The general entrance for reading a VoxelGrid from a file The function calls read functions based on the extension name of filename.

Returns
return true if the read function is successful, false otherwise.

◆ ReadVoxelGridFromPLY()

bool open3d::io::ReadVoxelGridFromPLY ( const std::string &  filename,
geometry::VoxelGrid voxelgrid,
bool  print_progress = false 
)

◆ WriteFeature()

bool open3d::io::WriteFeature ( const std::string &  filename,
const registration::Feature feature 
)

The general entrance for writing a Feature to a file

Returns
If the write function is successful.

◆ WriteFeatureToBIN()

bool open3d::io::WriteFeatureToBIN ( const std::string &  filename,
const registration::Feature feature 
)

◆ WriteIJsonConvertible()

bool open3d::io::WriteIJsonConvertible ( const std::string &  filename,
const utility::IJsonConvertible object 
)

The general entrance for writing an IJsonConvertible to a file The function calls write functions based on the extension name of filename.

Returns
return true if the write function is successful, false otherwise.

◆ WriteIJsonConvertibleToJSON()

bool open3d::io::WriteIJsonConvertibleToJSON ( const std::string &  filename,
const utility::IJsonConvertible object 
)

◆ WriteIJsonConvertibleToJSONString()

bool open3d::io::WriteIJsonConvertibleToJSONString ( std::string &  json_string,
const utility::IJsonConvertible object 
)

◆ WriteImage()

bool open3d::io::WriteImage ( const std::string &  filename,
const geometry::Image image,
int  quality = 90 
)

The general entrance for writing an Image to a file The function calls write functions based on the extension name of filename. If the write function supports quality, the parameter will be used. Otherwise it will be ignored.

Returns
return true if the write function is successful, false otherwise.

◆ WriteImageToJPG()

bool open3d::io::WriteImageToJPG ( const std::string &  filename,
const geometry::Image image,
int  quality = 90 
)

◆ WriteImageToPNG()

bool open3d::io::WriteImageToPNG ( const std::string &  filename,
const geometry::Image image,
int  quality 
)

◆ WriteImageWarpingField()

bool open3d::io::WriteImageWarpingField ( const std::string &  filename,
const color_map::ImageWarpingField warping_field 
)

The general entrance for writing a ImageWarpingField to a file

Returns
If the write function is successful.

◆ WriteLineSet()

bool open3d::io::WriteLineSet ( const std::string &  filename,
const geometry::LineSet lineset,
bool  write_ascii = false,
bool  compressed = false,
bool  print_progress = false 
)

The general entrance for writing a LineSet to a file The function calls write functions based on the extension name of filename. If the write function supports binary encoding and compression, the later two parameters will be used. Otherwise they will be ignored.

Returns
return true if the write function is successful, false otherwise.

◆ WriteLineSetToPLY()

bool open3d::io::WriteLineSetToPLY ( const std::string &  filename,
const geometry::LineSet lineset,
bool  write_ascii = false,
bool  compressed = false,
bool  print_progress = false 
)

◆ WriteOctree()

bool open3d::io::WriteOctree ( const std::string &  filename,
const geometry::Octree octree 
)

The general entrance for writing a Octree to a file The function calls write functions based on the extension name of filename. If the write function supports binary encoding and compression, the later two parameters will be used. Otherwise they will be ignored.

Returns
return true if the write function is successful, false otherwise.

◆ WriteOctreeToJson()

bool open3d::io::WriteOctreeToJson ( const std::string &  filename,
const geometry::Octree octree 
)

◆ WritePinholeCameraTrajectory()

bool open3d::io::WritePinholeCameraTrajectory ( const std::string &  filename,
const camera::PinholeCameraTrajectory trajectory 
)

The general entrance for writing a PinholeCameraTrajectory to a file The function calls write functions based on the extension name of filename.

Returns
If the write function is successful.

◆ WritePinholeCameraTrajectoryToLOG()

bool open3d::io::WritePinholeCameraTrajectoryToLOG ( const std::string &  filename,
const camera::PinholeCameraTrajectory trajectory 
)

◆ WritePinholeCameraTrajectoryToTUM()

bool open3d::io::WritePinholeCameraTrajectoryToTUM ( const std::string &  filename,
const camera::PinholeCameraTrajectory trajectory 
)

◆ WritePointCloud()

bool open3d::io::WritePointCloud ( const std::string &  filename,
const geometry::PointCloud pointcloud,
bool  write_ascii = false,
bool  compressed = false,
bool  print_progress = false 
)

The general entrance for writing a PointCloud to a file The function calls write functions based on the extension name of filename. If the write function supports binary encoding and compression, the later two parameters will be used. Otherwise they will be ignored.

Returns
return true if the write function is successful, false otherwise.

◆ WritePointCloudToPCD()

bool open3d::io::WritePointCloudToPCD ( const std::string &  filename,
const geometry::PointCloud pointcloud,
bool  write_ascii = false,
bool  compressed = false,
bool  print_progress = false 
)

◆ WritePointCloudToPLY()

bool open3d::io::WritePointCloudToPLY ( const std::string &  filename,
const geometry::PointCloud pointcloud,
bool  write_ascii = false,
bool  compressed = false,
bool  print_progress = false 
)

◆ WritePointCloudToPTS()

bool open3d::io::WritePointCloudToPTS ( const std::string &  filename,
const geometry::PointCloud pointcloud,
bool  write_ascii = false,
bool  compressed = false,
bool  print_progress = false 
)

◆ WritePointCloudToXYZ()

bool open3d::io::WritePointCloudToXYZ ( const std::string &  filename,
const geometry::PointCloud pointcloud,
bool  write_ascii = false,
bool  compressed = false,
bool  print_progress = false 
)

◆ WritePointCloudToXYZN()

bool open3d::io::WritePointCloudToXYZN ( const std::string &  filename,
const geometry::PointCloud pointcloud,
bool  write_ascii = false,
bool  compressed = false,
bool  print_progress = false 
)

◆ WritePointCloudToXYZRGB()

bool open3d::io::WritePointCloudToXYZRGB ( const std::string &  filename,
const geometry::PointCloud pointcloud,
bool  write_ascii = false,
bool  compressed = false,
bool  print_progress = false 
)

◆ WritePoseGraph()

bool open3d::io::WritePoseGraph ( const std::string &  filename,
const registration::PoseGraph pose_graph 
)

The general entrance for writing a PoseGraph to a file. The function calls write functions based on the extension name of filename.

Returns
return true if the write function is successful, false otherwise.

◆ WriteTriangleMesh()

bool open3d::io::WriteTriangleMesh ( const std::string &  filename,
const geometry::TriangleMesh mesh,
bool  write_ascii = false,
bool  compressed = false,
bool  write_vertex_normals = true,
bool  write_vertex_colors = true,
bool  write_triangle_uvs = true,
bool  print_progress = false 
)

The general entrance for writing a TriangleMesh to a file The function calls write functions based on the extension name of filename. If the write function supports binary encoding and compression, the later two parameters will be used. Otherwise they will be ignored. At current only .obj format supports uv coordinates (triangle_uvs) and textures.

Returns
return true if the write function is successful, false otherwise.

◆ WriteTriangleMeshToGLTF()

bool open3d::io::WriteTriangleMeshToGLTF ( const std::string &  filename,
const geometry::TriangleMesh mesh,
bool  write_ascii,
bool  compressed,
bool  write_vertex_normals,
bool  write_vertex_colors,
bool  write_triangle_uvs,
bool  print_progress 
)

◆ WriteTriangleMeshToOBJ()

bool open3d::io::WriteTriangleMeshToOBJ ( const std::string &  filename,
const geometry::TriangleMesh mesh,
bool  write_ascii,
bool  compressed,
bool  write_vertex_normals,
bool  write_vertex_colors,
bool  write_triangle_uvs,
bool  print_progress 
)

◆ WriteTriangleMeshToOFF()

bool open3d::io::WriteTriangleMeshToOFF ( const std::string &  filename,
const geometry::TriangleMesh mesh,
bool  write_ascii,
bool  compressed,
bool  write_vertex_normals,
bool  write_vertex_colors,
bool  write_triangle_uvs,
bool  print_progress 
)

◆ WriteTriangleMeshToPLY()

bool open3d::io::WriteTriangleMeshToPLY ( const std::string &  filename,
const geometry::TriangleMesh mesh,
bool  write_ascii,
bool  compressed,
bool  write_vertex_normals,
bool  write_vertex_colors,
bool  write_triangle_uvs,
bool  print_progress 
)

◆ WriteTriangleMeshToSTL()

bool open3d::io::WriteTriangleMeshToSTL ( const std::string &  filename,
const geometry::TriangleMesh mesh,
bool  write_ascii,
bool  compressed,
bool  write_vertex_normals,
bool  write_vertex_colors,
bool  write_triangle_uvs,
bool  print_progress 
)

◆ WriteVoxelGrid()

bool open3d::io::WriteVoxelGrid ( const std::string &  filename,
const geometry::VoxelGrid voxelgrid,
bool  write_ascii = false,
bool  compressed = false,
bool  print_progress = false 
)

The general entrance for writing a VoxelGrid to a file The function calls write functions based on the extension name of filename. If the write function supports binary encoding and compression, the later two parameters will be used. Otherwise they will be ignored.

Returns
return true if the write function is successful, false otherwise.

◆ WriteVoxelGridToPLY()

bool open3d::io::WriteVoxelGridToPLY ( const std::string &  filename,
const geometry::VoxelGrid voxelgrid,
bool  write_ascii = false,
bool  compressed = false,
bool  print_progress = false 
)