Open3D (C++ API)  0.11.0
CameraInteractorLogic.h
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26 
27 #pragma once
28 
30 
31 namespace open3d {
32 namespace visualization {
33 namespace rendering {
34 
37 
38 public:
39  CameraInteractorLogic(Camera* c, double min_far_plane);
40 
41  void SetBoundingBox(
42  const geometry::AxisAlignedBoundingBox& bounds) override;
43 
44  void Rotate(int dx, int dy) override;
45  void RotateZ(int dx, int dy) override;
46  void Dolly(int dy, DragType type) override;
47  void Dolly(float z_dist, Camera::Transform matrix_in) override;
48 
49  void Pan(int dx, int dy) override;
50 
52  void Zoom(int dy, DragType drag_type);
53 
54  void RotateLocal(float angle_rad, const Eigen::Vector3f& axis);
55  void MoveLocal(const Eigen::Vector3f& v);
56 
57  void RotateFly(int dx, int dy);
58 
59  void StartMouseDrag() override;
60  void ResetMouseDrag();
61  void UpdateMouseDragUI() override;
62  void EndMouseDrag() override;
63 
64 private:
65  double fov_at_mouse_down_;
66 };
67 
68 } // namespace rendering
69 } // namespace visualization
70 } // namespace open3d
void StartMouseDrag() override
Definition: CameraInteractorLogic.cpp:154
void RotateFly(int dx, int dy)
Definition: CameraInteractorLogic.cpp:55
A bounding box that is aligned along the coordinate axes.
Definition: BoundingVolume.h:149
void UpdateMouseDragUI() override
Definition: CameraInteractorLogic.cpp:161
void SetBoundingBox(const geometry::AxisAlignedBoundingBox &bounds) override
Definition: CameraInteractorLogic.cpp:36
void Rotate(int dx, int dy) override
Definition: CameraInteractorLogic.cpp:45
void Pan(int dx, int dy) override
Definition: CameraInteractorLogic.cpp:80
Definition: RotationInteractorLogic.h:35
Eigen::Transform< float, 3, Eigen::Affine > Transform
Definition: Camera.h:39
void RotateZ(int dx, int dy) override
Rotates about the forward axis of the matrix.
Definition: CameraInteractorLogic.cpp:50
Definition: CameraInteractorLogic.h:35
void MoveLocal(const Eigen::Vector3f &v)
Definition: CameraInteractorLogic.cpp:92
DragType
Definition: MatrixInteractorLogic.h:71
char type
Definition: FilePCD.cpp:60
void RotateLocal(float angle_rad, const Eigen::Vector3f &axis)
Definition: CameraInteractorLogic.cpp:85
void EndMouseDrag() override
Definition: CameraInteractorLogic.cpp:163
void Zoom(int dy, DragType drag_type)
Sets camera field of view.
Definition: CameraInteractorLogic.cpp:98
Definition: PinholeCameraIntrinsic.cpp:35
CameraInteractorLogic(Camera *c, double min_far_plane)
Definition: CameraInteractorLogic.cpp:33
RotationInteractorLogic(Camera *camera, double min_far_plane)
Definition: RotationInteractorLogic.cpp:33
void ResetMouseDrag()
Definition: CameraInteractorLogic.cpp:159
void Dolly(int dy, DragType type) override
Definition: CameraInteractorLogic.cpp:64