Open3D (C++ API)  0.11.0
Dialog.h
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26 
27 #pragma once
28 
30 
31 namespace open3d {
32 namespace visualization {
33 namespace gui {
34 
35 class Window;
36 
38 class Dialog : public Widget {
39  using Super = Widget;
40 
41 public:
42  explicit Dialog(const char* title);
43  virtual ~Dialog();
44 
45  Size CalcPreferredSize(const Theme& theme) const override;
46  void Layout(const Theme& theme) override;
47  DrawResult Draw(const DrawContext& context) override;
48 
49  virtual void OnWillShow();
50 
51 private:
52  struct Impl;
53  std::unique_ptr<Impl> impl_;
54 };
55 
56 } // namespace gui
57 } // namespace visualization
58 } // namespace open3d
Definition: Theme.h:39
Base class for dialogs.
Definition: Dialog.h:38
Dialog(const char *title)
Definition: Dialog.cpp:42
Definition: Widget.h:62
DrawResult Draw(const DrawContext &context) override
Definition: Dialog.cpp:67
Widget()
Definition: Widget.cpp:52
virtual void OnWillShow()
Definition: Dialog.cpp:65
Definition: PinholeCameraIntrinsic.cpp:35
virtual ~Dialog()
Definition: Dialog.cpp:44
void Layout(const Theme &theme) override
Definition: Dialog.cpp:55
DrawResult
Definition: Widget.h:98
Size CalcPreferredSize(const Theme &theme) const override
Definition: Dialog.cpp:46