Open3D (C++ API)  0.11.0
Data Structures | Namespaces | Macros | Functions
MiniVec.h File Reference

(14c4815d (Tue Aug 4 14:34:47 2020 +0200))

#include <cmath>

Go to the source code of this file.

Data Structures

struct  open3d::utility::MiniVec< T, N >
 

Namespaces

 open3d
 
 open3d::utility
 

Macros

#define FN_SPECIFIERS   inline
 
#define DEFINE_OPERATOR(op, opas)
 

Functions

template<int N>
FN_SPECIFIERS MiniVec< float, N > open3d::utility::floor (const MiniVec< float, N > &a)
 
template<int N>
FN_SPECIFIERS MiniVec< double, N > open3d::utility::floor (const MiniVec< double, N > &a)
 
template<class T , int N>
FN_SPECIFIERS bool open3d::utility::operator== (const MiniVec< T, N > &a, const MiniVec< T, N > &b)
 
template<class T , int N>
FN_SPECIFIERS bool open3d::utility::operator!= (const MiniVec< T, N > &a, const MiniVec< T, N > &b)
 
template<class T , int N>
FN_SPECIFIERS MiniVec< T, N > open3d::utility::operator- (const MiniVec< T, N > &a)
 

Macro Definition Documentation

◆ DEFINE_OPERATOR

#define DEFINE_OPERATOR (   op,
  opas 
)

◆ FN_SPECIFIERS

#define FN_SPECIFIERS   inline