Open3D (C++ API)  0.11.0
RotationInteractorLogic.h
Go to the documentation of this file.
1 // ----------------------------------------------------------------------------
2 // - Open3D: www.open3d.org -
3 // ----------------------------------------------------------------------------
4 // The MIT License (MIT)
5 //
6 // Copyright (c) 2018 www.open3d.org
7 //
8 // Permission is hereby granted, free of charge, to any person obtaining a copy
9 // of this software and associated documentation files (the "Software"), to deal
10 // in the Software without restriction, including without limitation the rights
11 // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
12 // copies of the Software, and to permit persons to whom the Software is
13 // furnished to do so, subject to the following conditions:
14 //
15 // The above copyright notice and this permission notice shall be included in
16 // all copies or substantial portions of the Software.
17 //
18 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
21 // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
22 // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
23 // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
24 // IN THE SOFTWARE.
25 // ----------------------------------------------------------------------------
26 
27 #pragma once
28 
30 
31 namespace open3d {
32 namespace visualization {
33 namespace rendering {
34 
37 
38 public:
39  explicit RotationInteractorLogic(Camera *camera, double min_far_plane);
41 
42  virtual void SetCenterOfRotation(const Eigen::Vector3f &center);
43 
44  // Panning is always relative to the camera's left (x) and up (y)
45  // axis. Modifies center of rotation and the matrix.
46  virtual void Pan(int dx, int dy);
47 
48  virtual void StartMouseDrag();
49  virtual void UpdateMouseDragUI();
50  virtual void EndMouseDrag();
51 
52 protected:
55 
56  Eigen::Vector3f CalcPanVectorWorld(int dx, int dy);
57  void UpdateCameraFarPlane();
58 };
59 
60 } // namespace rendering
61 } // namespace visualization
62 } // namespace open3d
virtual void StartMouseDrag()
Definition: RotationInteractorLogic.cpp:88
~RotationInteractorLogic()
Definition: RotationInteractorLogic.cpp:37
Eigen::Vector3f CalcPanVectorWorld(int dx, int dy)
Definition: RotationInteractorLogic.cpp:59
Camera * camera_
Definition: RotationInteractorLogic.h:54
Definition: RotationInteractorLogic.h:35
Definition: MatrixInteractorLogic.h:39
Definition: PinholeCameraIntrinsic.cpp:35
void UpdateCameraFarPlane()
Definition: RotationInteractorLogic.cpp:96
virtual void UpdateMouseDragUI()
Definition: RotationInteractorLogic.cpp:92
RotationInteractorLogic(Camera *camera, double min_far_plane)
Definition: RotationInteractorLogic.cpp:33
virtual void EndMouseDrag()
Definition: RotationInteractorLogic.cpp:94
virtual void SetCenterOfRotation(const Eigen::Vector3f &center)
Definition: RotationInteractorLogic.cpp:39
double min_far_plane_
Definition: RotationInteractorLogic.h:53
virtual void Pan(int dx, int dy)
Definition: RotationInteractorLogic.cpp:44