Open3D (C++ API)
0.11.0
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#include <NeighborSearchAllocator.h>
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NeighborSearchAllocator (torch::DeviceType device_type, int device_idx) | |
void | AllocIndices (int32_t **ptr, size_t num) |
void | AllocDistances (T **ptr, size_t num) |
const int32_t * | IndicesPtr () const |
const T * | DistancesPtr () const |
const torch::Tensor & | NeighborsIndex () const |
const torch::Tensor & | NeighborsDistance () const |
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