Open3D (C++ API)  0.12.0
Native.h
Go to the documentation of this file.
1 // Permission is hereby granted, free of charge, to any person obtaining a copy
2 // of this software and associated documentation files (the "Software"), to deal
3 // in the Software without restriction, including without limitation the rights
4 // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
5 // copies of the Software, and to permit persons to whom the Software is
6 // furnished to do so, subject to the following conditions:
7 //
8 // The above copyright notice and this permission notice shall be included in
9 // all copies or substantial portions of the Software.
10 //
11 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
12 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
13 // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
14 // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
15 // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
16 // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
17 // IN THE SOFTWARE.
18 // ----------------------------------------------------------------------------
19 
20 #pragma once
21 
22 #include <string>
23 #include <vector>
24 
25 #include "FileDialog.h"
26 
27 struct GLFWwindow;
28 
29 namespace open3d {
30 namespace visualization {
31 namespace gui {
32 
33 void* GetNativeDrawable(GLFWwindow* glfw_window);
34 // Note that Windows cannot post an expose event so it must draw immediately.
35 // Therefore this function cannot be called while drawing.
36 void PostNativeExposeEvent(GLFWwindow* glfw_window);
37 void ShowNativeAlert(const char* message);
38 
39 #ifdef __APPLE__
40 void MacTransformIntoApp();
41 void SetNativeMenubar(void* menubar);
42 #endif // __APPLE_
43 
44 #if defined(__APPLE__) || defined(_WIN32)
47  const std::string& path,
48  const std::vector<std::pair<std::string, std::string>>& filters,
49  std::function<void(const char*)> on_ok,
50  std::function<void()> on_cancel);
51 #endif // __APPLE__ || _WIN32
52 
53 } // namespace gui
54 } // namespace visualization
55 } // namespace open3d
const char const char value recording_handle imu_sample recording_handle uint8_t size_t data_size k4a_record_configuration_t config target_format k4a_capture_t capture_handle k4a_imu_sample_t imu_sample playback_handle k4a_logging_message_cb_t void min_level device_handle k4a_imu_sample_t timeout_in_ms capture_handle capture_handle capture_handle image_handle temperature_c k4a_image_t image_handle uint8_t image_handle image_handle image_handle image_handle image_handle timestamp_usec white_balance image_handle k4a_device_configuration_t config device_handle char size_t serial_number_size bool int32_t int32_t int32_t int32_t k4a_color_control_mode_t default_mode mode
Definition: K4aPlugin.cpp:680
void ShowNativeFileDialog(FileDialog::Mode type, const std::string &path, const std::vector< std::pair< std::string, std::string >> &filters, std::function< void(const char *)> on_ok, std::function< void()> on_cancel)
Definition: NativeMacOS.mm:136
void SetNativeMenubar(void *menubar)
Definition: NativeMacOS.mm:131
void * GetNativeDrawable(GLFWwindow *glfw_window)
Definition: NativeLinux.cpp:39
void MacTransformIntoApp()
Definition: NativeMacOS.mm:43
Definition: PinholeCameraIntrinsic.cpp:35
void ShowNativeAlert(const char *message)
Definition: NativeLinux.cpp:56
void PostNativeExposeEvent(GLFWwindow *glfw_window)
Definition: NativeLinux.cpp:43
Mode
Definition: FileDialog.h:45