Open3D (C++ API)  0.12.0
Task.h
Go to the documentation of this file.
1 // ----------------------------------------------------------------------------
2 // - Open3D: www.open3d.org -
3 // ----------------------------------------------------------------------------
4 // The MIT License (MIT)
5 //
6 // Copyright (c) 2018 www.open3d.org
7 //
8 // Permission is hereby granted, free of charge, to any person obtaining a copy
9 // of this software and associated documentation files (the "Software"), to deal
10 // in the Software without restriction, including without limitation the rights
11 // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
12 // copies of the Software, and to permit persons to whom the Software is
13 // furnished to do so, subject to the following conditions:
14 //
15 // The above copyright notice and this permission notice shall be included in
16 // all copies or substantial portions of the Software.
17 //
18 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
21 // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
22 // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
23 // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
24 // IN THE SOFTWARE.
25 // ----------------------------------------------------------------------------
26 
27 #pragma once
28 
29 #include <functional>
30 #include <memory>
31 
32 namespace open3d {
33 namespace visualization {
34 namespace gui {
35 
36 class Task {
37 public:
40  Task(std::function<void()> f);
41 
42  Task(const Task&) = delete;
43  Task& operator=(const Task& other) = delete;
44 
46  ~Task();
47 
48  void Run();
49 
50  bool IsFinished() const;
51 
54  void WaitToFinish();
55 
56 private:
57  struct Impl;
58  std::unique_ptr<Impl> impl_;
59 };
60 
61 } // namespace gui
62 } // namespace visualization
63 } // namespace open3d
void WaitToFinish()
Definition: Task.cpp:86
bool IsFinished() const
Definition: Task.cpp:74
Definition: PinholeCameraIntrinsic.cpp:35
Task & operator=(const Task &other)=delete
Task(std::function< void()> f)
Definition: Task.cpp:49
void Run()
Definition: Task.cpp:60
~Task()
Will call WaitToFinish(), which may block.
Definition: Task.cpp:55