#include <Task.h>
◆ Task() [1/2]
open3d::visualization::gui::Task::Task |
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std::function< void()> |
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◆ Task() [2/2]
open3d::visualization::gui::Task::Task |
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const Task & |
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delete |
◆ ~Task()
open3d::visualization::gui::Task::~Task |
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◆ IsFinished()
bool open3d::visualization::gui::Task::IsFinished |
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const |
◆ operator=()
Task& open3d::visualization::gui::Task::operator= |
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const Task & |
other | ) |
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delete |
◆ Run()
void open3d::visualization::gui::Task::Run |
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◆ WaitToFinish()
void open3d::visualization::gui::Task::WaitToFinish |
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This must be called for all tasks eventually or the process will not exit.
The documentation for this class was generated from the following files: